Mastering 3d Modeling, Create a Minong Cart from Scratch by 3DRedBox Studio
Release date:2024, July
Duration:09 h 27 m
Author:3DRedBox Studio
Skill level:Beginner
Language:English
Exercise files:Yes
Unlock the full potential of 3D modeling with this comprehensive tutorial, designed to guide you step-by-step through creating a detailed mining cart. Ideal for intermediate users, this course is packed with over 9 hours of in-depth, hands-on content. Whether you’re enhancing your portfolio or working on a personal project, you’ll gain the skills and confidence needed to bring your 3D projects to life using Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4.
What You’ll Learn:
Modeling:
Spend over 5 hours mastering the modeling process using Blender. In this section, you’ll learn to:
- Create a proxy mesh using box modeling techniques.
- Develop the final shape with precision, focusing on key object-mode functions.
- Execute the overall shape and form of the mining cart with accuracy.
Unwrapping:
Dedicate 2 hours to mastering unwrapping in Rizom UV. Topics covered include:
- Preparing your model for texturing using proper UV unwrapping techniques.
- Utilizing UDIMs and overlap methods to maintain high-resolution textures on large objects.
Texturing and Rendering:
The final 2 hours focus on texturing and rendering. You’ll learn how to:
- Start the texturing process in Substance Painter, using UDIMs for detailed, high-quality textures.
- Render your finished model in Marmoset Toolbag 4 to achieve a professional, polished look.
Software Used:
- Blender
- Rizom UV
- Substance Painter
- Marmoset Toolbag 4
Level: Intermediate
Prerequisites:
Basic knowledge of Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4 is required. You should be comfortable navigating these tools and using their primary functions.
Important Notes:
- The final model and project files are not included.
- All tutorial videos are unnarrated, with no voice-overs or subtitles.