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Mastering 3d Modeling, Create a Minong Cart from Scratch by 3DRedBox Studio

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Release date:2024, July

Duration:09 h 27 m

Author:3DRedBox Studio

Skill level:Beginner

Language:English

Exercise files:Yes

Unlock the full potential of 3D modeling with this comprehensive tutorial, designed to guide you step-by-step through creating a detailed mining cart. Ideal for intermediate users, this course is packed with over 9 hours of in-depth, hands-on content. Whether you’re enhancing your portfolio or working on a personal project, you’ll gain the skills and confidence needed to bring your 3D projects to life using Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4.

What You’ll Learn:

Modeling:
Spend over 5 hours mastering the modeling process using Blender. In this section, you’ll learn to:

  • Create a proxy mesh using box modeling techniques.
  • Develop the final shape with precision, focusing on key object-mode functions.
  • Execute the overall shape and form of the mining cart with accuracy.

Unwrapping:
Dedicate 2 hours to mastering unwrapping in Rizom UV. Topics covered include:

  • Preparing your model for texturing using proper UV unwrapping techniques.
  • Utilizing UDIMs and overlap methods to maintain high-resolution textures on large objects.

Texturing and Rendering:
The final 2 hours focus on texturing and rendering. You’ll learn how to:

  • Start the texturing process in Substance Painter, using UDIMs for detailed, high-quality textures.
  • Render your finished model in Marmoset Toolbag 4 to achieve a professional, polished look.

Software Used:

  • Blender
  • Rizom UV
  • Substance Painter
  • Marmoset Toolbag 4

Level: Intermediate

Prerequisites:
Basic knowledge of Blender, Rizom UV, Substance Painter, and Marmoset Toolbag 4 is required. You should be comfortable navigating these tools and using their primary functions.

Important Notes:

  • The final model and project files are not included.
  • All tutorial videos are unnarrated, with no voice-overs or subtitles.
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