PreMade to Pro – Craft a Winning Portfolio Piece in Unreal by Eddie Faria
Release date:2023, March 30
Author:Eddie Faria
Skill level:Beginner
Language:English
Exercise files:Yes
This tutorial series is designed for artists who aspire to enter the competitive video game development industry and need to create a strong portfolio. The course emphasizes the importance of premade assets from Quixel and the Unreal Engine Marketplace to save time and effort in portfolio creation. The tutorial covers several key skills such as visual storytelling, using AI concept art, organizing a vision for presentation, and setting up an exterior environment in Unreal Engine Nanite. Additionally, the course teaches how to work with Lumin Lighting, Fog Atmosphere, post-process, and other tips and tricks for successful Artstation posts. By the end of the course, students will have built an imaginative world with limited resources and time. The course includes a downloadable Unreal Engine environment to facilitate learning. Get this course now to upgrade your portfolio and stand out from the competition!
What will you learn
These are five different course descriptions focused on various aspects of digital art and game development. The first course teaches how to use artificial intelligence (AI) to generate a concept and vision based on a few keywords. The second course focuses on mastering outdoor lighting in Unreal Engine and using Lumin Lighting to create stunning scenes that will impress audiences. The third course covers post-processing and color grading techniques to enhance visual aesthetics and achieve the perfect look. The fourth course provides an insider’s guide to rendering and video production to help artists create portfolios that stand out and get noticed by recruiters. Finally, the fifth course is dedicated to conveying a sense of depth in scenes using fog cards. This course offers the ultimate guide to understanding and implementing fog cards effectively.
Requirements
Some basic 3D software knowledge required
Basic working knowledge of Unreal Engine