Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Creating a Pokedex in Blender and Substance Painter

/

Release date:2021, October

Duration:03 h 03 m

Author:Aniket Rawat

Skill level:Beginner

Language:English

Exercise files:Yes

What you’ll learn
  • Develop an understanding of Hard Surface Modeling in Blender
  • Practice using the Boolean modifier and related techniques
  • Acquire skills in texturing assets using Substance Painter
  • Create a prop from beginning to end with guidance and support
Requirements

Prerequisites for the course

Description

By the end of this course, you will have a solid understanding of how to create high quality Hard Surface models in Blender, how to texture assets in Substance Painter, and how to take your models from start to finish. So, if you’re ready to take your 3D modeling skills to the next level, sign up for this course today!

Who this course is for:

and learn how to create high quality, realistic 3D props and assets, particularly a Pokedex.

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *