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3D to 2D Workflow for Environment Design with Stéphane Wootha Richard

Release date:2021

Author:Stéphane Wootha Richard

Skill level:Intermediate

Language:English

Exercise files:Yes

ZBrush can be a valuable tool for quickly and accurately building out an environment base for 2D environment concept art. In this series, Stéphane Wootha Richard covers his process for sculpting environment assets in ZBrush, showing how to render the scene out for a 2D paintover, and then showing his process for painting over the 3D scene in Adobe Photoshop to create the final beauty shot.

Intro to ZBrush
Part 1 of 5. Stéphane Wootha Richard gives an introductory look at ZBrush as a creative tool for concept artists. He will focus on simple techniques to create an environment concept design. Stéphane will progress through the process of creating geometry that you can later use as a foundation for compositing and paintover in Photoshop.

Sculpting Environments
Part 2 of 5. Stéphane Wootha Richard shares his process for sculpting environments in ZBrush. This course focuses on time-efficient sculpting with a 2D paint over in mind and will cover techniques for rocks, vegetation, and buildings.

Designing Environments
Part 3 of 5. In this third course in a series of five, Stéphane Wootha Richard demonstrates the process for sculpting a detailed environment that will serve as the basis for the rest of this series. He covers block-in, camera and composition considerations, light and shadow, creating your own InsertMest brushes for foliage, and final details of the scene.

Rendering for 2D
Part 4 of 5. In this fourth course in a series of five, Stéphane Wootha Richard shares his process for rendering out the environment to be ready for painting over in Photoshop. This course gives an overview of Keyshot, cover some basic materials, and talk about lighting, reflections and textures. At the conclusion of this course, the scene will be ready to export to Photoshop for painting.

Paintover
Part 5 of 5. In this final course of five, Stéphane Wootha Richard shares his process for painting over the final render in Photoshop to create the final illustration. This course will cover importing the renders into Photoshop, how to organize layers for non-destructive editing, composting the Render and Texture passes, adding depth, and the final Paint Over and Polish of the image.

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Part 1 – Intro to ZBrush
01 – Opening ZBrush
02 – Meshes and Brushes
03 – Creating a Terrain Brush From a Random Sculpt
04 – Finding POV and Rendering in Zbrush
05 – Finding POV and Rendering in Keyshot
06 – Refine the Terrain
07 – Compositing and Paintover in Photoshop

Part 2 – Sculpting Environments
01 – Mineral Shapes Sculpting Rocks and Stones
02 – Organic Shapes Sculpting a Complex Tree
03 – Man-Made Shapes Sculpting a City and Cabin

Part 3 – Designing Environments
01 – Blocking in Base Shape
02 – Setting Up the Camera and Composition
03 – Adding Roots
04 – Casting Out of Frame Shadows
05 – Creating Grass InsertMesh Brush
06 – Creating Clover InsertMesh Brush
07 – Adding Clover and Grass
08 – Detailing the Scene

Part 4 – Rendering for 2D
01 – Overview of Keyshot
02 – Basic Materials and Rendering
03 – Creating an ID Map
04 – Rendering Light and Reflections Passes
05 – Rendering Texture Passes
06 – Rendering Advanced Maps
07 – Conclusion

Part 5 – Paintover
01 – Importing Render Passes into Photoshop
02 – Non-Destructive Editing in
03 – Compositing the Render Passes
04 – Atmospheric Depth
05 – Compositing Texture Passes
06 – Refining the Composition
07 – Color Grading the Composition
08 – Painting Over and Polish
09 – Conclusion

[Artstation] 3D to 2D Workflow for Environment Design with Stéphane Wootha Richard.7z.001
[Artstation] 3D to 2D Workflow for Environment Design with Stéphane Wootha Richard.7z.002


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3 Comments

  1. holla dearest admins~
    i just learn that Stéphane Wootha Richard releasing all of their works into the public domain.
    i wonder if you already know about this.
    https://spark.adobe.com/page/ucLFuLOEKK9Uo/

    may I suggest to re-share it here ? since the size is humongous (around 90GB) and all of you are the masters of compressing file size~ thank you for your kindness~

  2. holla dearest admins~

    i just learn that Stéphane Wootha Richard releasing all of their works into the public domain.
    i wonder if you already know about this.
    https://spark.adobe.com/page/ucLFuLOEKK9Uo/

    may I suggest to re-share it here ? since the size is humongous (around 90GB) and all of you are the masters of compressing file size~ thank you for your kindness~

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