3ds Max and V-Ray – Interior Lighting and Rendering
Release date:2019, March 18
Duration:02 h 06 m
Author:George Maestri
Skill level:Beginner
Language:English
Exercise files:Yes
Explore the lighting, shading, rendering, and compositing features of using 3ds Max and V-Ray. This course covers how to generate high-quality project renderings. Find out how to create daytime or nighttime lighting. Examine the benefits and limitations of different lighting methods by leveraging built-in camera lighting and adjusting the lighting settings in a modeled environment. Next, see how to render a scene and then take your render layers into Photoshop, where you can use painting and compositing tools to add light and shadows. Finally, learn how to finalize your image for output.
Topics include:
Types of exposure compensation
Whether to use photometric lighting
Adding sunlight
Adjusting auxiliary lights
Balancing lights
Rendering passes using State Sets
Adding an ambient occlusion pass
Adding reflection and selection pass
Creating and adjusting flames
Simulating firelight
Illuminating a floor lamp
Rendering for mattes