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3D Character Workshop – Shane Olson

/

Release date:2018

Author:Shane Olson

Skill level:Intermediate

Language:English

Exercise files:Yes

The 3d Character Workshop (3DCW) is the complete step-by-step system designed to take you by the hand to create stylized, real-time, game characters.
7 Complete
4 Fantastic Bonuses
Ongoing interviews with industry professionals with additional training.
Re-Watchable Student Feedback Sessions

3D Character Workshop is a 7 module step-by-step digital course that walks you through exactly how to choose a character concept, block out your character, create the high-res version of it in Zbrush, then make a solid game character out of your ZBrush model that is ready for any game engine!

Watch online or Download for Free

Module 1 – Zbrush Fundamentals
01. File Handling
02. Spotlight
03. Geometry
04. Polygroups
05. Visibility
06. Masking
07. Transpose Tool
08. The new 4R8 Gizmo
09. Mesh States
10. Creasing

Module 2 – Character Design
1. Character Design Introduction
2. Shape Design
3. Rythem and Flow
4. Silhouette
5. Staights Against Curves
6. Variety and Interest
7. Simplication and Exaggeration
8. Proportions

Module 3 – Character Block Out
1. Character Block Out
2. Character Block-Out Example Timelapse
3. Choosing a Character Concept
4. Character Block-Out Example Walkthrough

Module 4 – Character Detailing
1. Dynamesh
2. Character Surface Detailing
3. Clean and Polished
4. Polypaint and Materials
5. Costuming
6. Costuming Time Lapse
7. Cloth Wrinkles
8. Building Props with ZModeler
9. ZModeler Time lapse

Module 5 – Detailing the Head and Hair
1. Creating Hair
2. Hair Time Lapse
3. Detailing the Face
4. Face Detailing Time Lapse

Module 6 – Character Posing
1. Prep For Posing
2. Character Posing Time Lapse

Module 7 – Game Character Creation
1. Prep For Posing
2. Character Posing Time Lapse
1. Retopology for Deformation
2. Face Retopoly Time Lapse
3. Hair Retopology Time Lapse
4. Body Retopology Time Lapse
5. Creating the Teeth and Tongue
6. Character UV Walkthrough
7. UVing the Gun
8. Baking Maps
9. Creating Your Final Game Asset

Bonuses
1. Resource Guide
2. Rendering in Keyshot

Getting Started

1. Getting Started
1. Course Intro
2. Setting up Zbrush

2. Early Beginner Walkthrough with Adam Munoa
Part 01
Part 02
Part 03
Part 04
Part 05
Part 06
Part 07
Part 08
Part 09
Part 10

Industry Pro Interviews
1. Steve James Part 1 – Character Block-Outs
2. Steve James Part 2 – Creating Hair
3. Mike Thompson – Clothing Seams and Keyshot Lighting
4. Ian Jacobs – Analyzing Disney Infinity Characters

Male Bust Mini Course
1. Blocking Out a Head
2. Detailing Out a Head
3. Creating a Game Character

Prep for 3D Printing
1. Prep for 3D Printing – Part 1
1. Prep for 3D Printing – Part 2

3D_Character_Workshop_Files.7z

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19 Comments

  1. You’re not adding blender tutorials these days.

    Add dinsaour creation in blender 2.79 udemy
    And environment creation in blender 2.79 udemy
    Add sci fi corridor in blender gumroad
    Thank you

    • 1. dinsaour creation in blender 2.79 udemy – no have
      2. environment creation in blender 2.79 udemy – probably no have….
      3. sci fi corridor in blender gumroad –
      have these:
      1. Gumroad – SciFi Corridor Model and Render by Vaughan Ling
      2. CGCookie Creating a looping corridor (Blender)
      If you need – let me know.

    • Regarding to environment we have these courses:

      Stephane Wootha Richard- Intro to Photobashing for Environment Design FreeLeech
      Udemy – Sci-Fi 3D Game Environment Design Modeling & Texturing FreeLeech
      Guide for Environment PBR Texture Creation using Photogrammetry – R&D by Grzegorz Baran FreeLeech
      The Gnomon Workshop – Environment Creation for VR Using Photogrammetry FreeLeech
      Pluralsight – Game Environment Concept Design FreeLeech
      Pluralsight – Creating Game Environment Textures with Substance Suite FreeLeech
      Gumroad- Yu Cheng Hong – Environment Light FreeLeech
      The Gnomon Workshop – Environment Art Lookdev Using Unreal & Photogrammetry FreeLeech
      Blender 101 – Blender401: Creating a Game Environment in Blender and Unity FreeLeech
      The Gnomon Workshop – Environment Creation for Film and Cinematics FreeLeech
      Pluralsight – Maya Character and Environment FX with Bifrost and XGen FreeLeech
      Packt Publishing – Unity 5: Creating the Game Environment FreeLeech
      Lynda – 3ds Max Stylized Environment for Animation FreeLeech
      Pluralsight – Game Environment Texturing Fundamentals FreeLeech
      Lynda – Sculpt a Game Environment FreeLeech
      3DMotive – Exterior Environment in UE4 Volume 3 FreeLeech
      Pluralsight – Conceptualizing a Sci-fi Environment in Photoshop and Maya FreeLeech
      Pluralsight – Fusion 360 – Unique Design Environment with Bodies and Components FreeLeech
      3DMotive – Exterior Environment in UE4 Volume 2 FreeLeech
      3DMotive – Exterior Environment in UE4 Volume 1 FreeLeech
      Pluralsight – Game Environment Modeling Fundamentals FreeLeech
      Gumroad – Environment Painting with Darek Zabrocki FreeLeech
      Gumroad – Making an Office Environment by Thiago Klafke FreeLeech
      Lynda – Game Art: Environment Kit Design FreeLeech
      Concept Art for videogames: Environment and character development by Nacho Yagüe FreeLeech
      Art Camp – Environment Concept Design with Titus Lunter(re-upload) FreeLeech
      FXPHD – DMP208 Digital Matte Painting: The Abandoned Environment FreeLeech
      Jon McCoy – Drawing and Environment Design, Industry Workshops FreeLeech
      Learn Squared – Intro to Environment Painting with Maciej Kuciara FreeLeech
      Gumroad – Painting in an Environment – Ryan Lang FreeLeech
      Gumroad – Anthony Jones – Approachable Environment Interiors (Curvy Interior) FreeLeech
      Gumroad – Environment Design 1 by Alex Ruiz FreeLeech
      Gumroad – Environment Design 3 by Alex Ruiz FreeLeech
      Gumroad – Environment Design 2 by Alex Ruiz FreeLeech
      CGCookie Painterly Environment Course FreeLeech
      Gumroad – Sci-fi Environment James Paick FreeLeech
      Pluralsight – Environment Concept Design with World Machine and Photoshop FreeLeech
      Uartsy – Environment Creation in Unreal Engine 4 FreeLeech
      Uartsy – Environment Creation Techniques FreeLeech
      The Gnomon Workshop – Creature And Environment Rendering with Nick Pugh Vol.3 FreeLeech
      Foundation Patreon – Term 13 – Intro to Environment Lighting – Refinement FreeLeech
      Foundation Patreon – Term 12 – Intro to Environment Lighting – Thumbnails FreeLeech
      Foundation Patreon – Term 5 – Sketching for Environment – Layout & Line Drawing FreeLeech
      Foundation Patreon Term 13 – Intro to Environment Lighting: Refinement FreeLeech
      Digital Tutors – Modeling and Texturing a Low Poly Game Environment in Maya FreeLeech
      SkillShare – Maya Basics Modeling an Isometric Environment FreeLeech
      The Gnomon Workshop – Creating a Sci-Fi Alleyway Detailed Environment Techniques with Devon Fay FreeLeech
      Gumroad – Fantasy Environment Interiors – Tyler Edlin FreeLeech
      Foundation Patreon Term 9 – Design Basics of Environment FreeLeech
      Gumroad – Cinematic Environment Rendering by Chris Rosewarne FreeLeech

      Hope this may helps and if you need some of these – let me know. We will upload it to our website.

  2. Hello, in section “2. Early Beginner Walkthrough with Adam Munoa” videos 9 and 10 are a repetition of video number 8.
    Could you share videos 9 and 10? Thank you very much!

  3. you asked me to buy you a coffee and still yet i could not download thank you for the scam you are far too nice i will let the world know about your story

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