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3D Animation and Modeling Master Class Beginner to Advanced

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Release date:2018, October 9

Duration:22 h 13 m

Author:School of Game Design

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Animation, Polygon Modeling, Texturing, Rigging, Lighting, Digital Sculpting, Rendering
Master Maya, 3DSMax, Mudbox, and techniques you can use in any 3D application!
Create professional quality assets for your portfolios, games, and animations. Create your own 3D prints or VR worlds
Work in any 3D industry: video games, visual effects, animation, design, engineering, app development…

Requirements
Basic computer knowledge

Description
Be a 3D animation superstar armed with in-depth knowledge of Maya, 3DSMax, and Mudbox!

This course was designed to be the ultimate bootcamp for any one who wants to master Maya, 3DSMax, and Mudbox, the film and game industrie’s most power modeling, animation, and visual effects tools.

This Master Class covers everything from the core fundamentals of these award winning programs all the ways up to advanced techniques in 3D modeling and sculpting.

Through each section of this course you will complete fun and simple projects that make learning these complex programs simple!

By the end of this course you will have a deep understanding of animation, rigging, modeling, texturing, lighting, rendering, and projects workflow in MAYA, 3DSMax, and Mudbox!

Our team here at the School of Game Design is incredibly proud to present such a complete series on 3D modeling and animation.

Whether you are looking to doing some 3D printing, or be a rockstar at a game studio, this Master Class is guaranteed to get you there!

Who is the target audience?
Graphic designers
Game designers
Educators
3D professionals looking to learn new tools
Beginner to advanced 3D artists

Table of Contents

Mastering Autodesk Maya 03:36:18
Introduction 00:44
How to download and install 04:12
Understanding the user interface 07:06
Primitives and selections 05:04
Position rotation and scale 03:18
Navigation viewport 01:55
Viewport views and layouts 05:16
Viewport shading and lighting 04:57
Material editor basics 08:51
Material editor textures 04:12
Material editor workspace 01:55
Material editor UVW 04:48
Render basics 05:46
Animation basics 07:53
Animation scene 06:16
Edit options vertex edge face 05:01
Mesh 04:43
Edit mesh 10:59
Mesh tools 04:55
Hut scene setup 03:41
Hut wall 11:26
Hut door 11:40
Hut other items 09:06
Hut roof 07:45
Texture wall 05:55
Texture roof 07:33
Texture surfboards 07:51
Texture other items 13:18
Texture bamboo 07:59
Texture door 12:26
Scene layout 07:09
Render image 07:37
Render animation 05:01

Polygon Modeling with Autodesk Maya 07:08:10
Introduction 00:32
Set up spider body 09:23
Material Layers 03:39
Model body front view 05:44
Model Body Top View 03:12
Model body side view 02:33
Model body perspective view 06:07
Model head 08:04
Model head perspective view 06:29
Connecting the head to the body 07:36
Modeling the armor A 08:13
Modeling the armor B 11:40
Model Armor Head C 11:49
Model Armor Head D 05:40
Model Armor Head E 12:22
Model Armor Head F 12:03
Modeling the face 05:33
Modeling the face 2 fangs 05:34
Modeling the face 3 fangs 08:46
Modeling the face 4 fangs 08:03
Setup leg 06:17
Modeling the leg 1 05:01
Modeling the leg 2 09:22
Modeling the leg 3 15:53
Modeling the leg 4 14:19
Modeling the leg 5 14:30
Modeling the leg 6 12:09
Modeling the leg 7 11:18
Modeling the leg 8 10:41
Modeling the leg 9 08:58
Modeling the leg 10 08:35
Modeling the leg 11 09:05
Setup leg armor 01:11
Modeling the leg armor 1 09:54
Modeling the leg armor 2 10:12
Modeling the leg armor 3 02:32
Modeling the leg armor 4 12:40
Apply materials 13:29
Setup spider 07:11
Rendering the spider 10:42
Preparing the spider model 09:36
Leg bones 05:11
Leg Rig 06:15
Leg Skin 1 07:38
Leg Skin 2 01:38
Leg Copy 04:51
Leg ik 04:09
Body Bone 03:45
Body Skin 04:33
Body Rig 04:41
Body root 02:15
Idle animate 12:58
Walk animation 1 03:20
Walk animation 2 00:33
Walk animation 3 09:20
Walk animation 4 09:47
Spider conclusion 00:39

Mastering Autodesk 3DSMAX 03:26:32
Introduction 00:51
Download and activate 06:21
Welcome screen 01:17
User interface 04:01
Primitaves 07:23
Position rotation and scale 04:00
Navigate viewport 03:04
Viewport views layout 02:07
Viewport views 02:53
Viewport shading and lighting 05:19
Material editor basics 03:51
Material editor texture 03:31
Material textures UVW 04:09
Render basics 12:01
Animation basics 05:05
Animation scene 09:01
Edit polygons 04:25
Edit polygons general 08:32
Edit vertex 02:26
Edit edges 05:37
Edit polygon mode 04:06
Drone scene setup 05:57
Drone body 12:16
Drone motors 15:52
Drone legs 06:50
Drone underside 11:04
Drone camera 14:46
Drone animation 32:36
Drone render 07:11

Polygon Modeling with Autodesk 3DSMAX 04:58:07
Introduction 00:37
Project setup 08:08
Model head 29:08
Review head 02:06
Model body 28:58
Arm and sholder 18:33
Upper arm 22:17
Lower arm 17:43
Leg to hip 09:55
Upper leg 25:01
Lower leg to foot 20:39
Clean up 10:13
Unwrap review 04:41
Materials 13:03
Lighting and materials adjustment 12:58
Light and stage 15:33
Render 04:28
Rigging 15:33
Skin 20:12
Pose 07:14
Animate 11:07

Mastering Autodesk Mudbox 03:04:25
Introduction 00:56
Installation part 1 05:01
Installation part 2 02:59
User interface 06:19
Navigation 02:21
Objects and transforms 05:16
Poly and subdivide 02:43
Sculpt tool 12:47
Paint tool 15:12
Sculpt layers 06:11
Paint layers 09:21
Practice model 25:21
Model viewport filters 04:09
Sculpt start 15:16
Sculpt structure 20:04
Sculpt details 12:46
Sculpt paint 32:50
Filters render 04:53

Watch online or Download for Free

Mastering Autodesk Maya 03:36:18
001 – Introduction
001 – Understanding the user interface
002 – How to download and install
003 – Understanding the user interface
004 – Primitives and selections
005 – Position rotation and scale
006 – Navigation viewport
007 – Viewport views and layouts
008 – Viewport shading and lighting
009 – Material editor basics
010 – Material editor textures
011 – Material editor workspace
012 – Material editor UVW
013 – Render basics
014 – Animation basics
015 – Animation scene
016 – Edit options vertex edge face
017 – Mesh
018 – Edit mesh
019 – Mesh tools
020 – Hut scene setup
021 – Hut wall
022 – Hut door
023 – Hut other items
024 – Hut roof
025 – Texture wall
026 – Texture roof
027 – Texture surfboards
028 – Texture other items
029 – Texture bamboo
030 – Texture door
031 – Scene layout
032 – Render image
033 – Render animation

Polygon Modeling with Autodesk Maya 07:08:10
034 – Introduction
035 – Set up spider body
036 – Material Layers
037 – Model body front view
038 – Model Body Top View
039 – Model body side view
040 – Model body perspective view
041 – Model head
042 – Model head perspective view
043 – Connecting the head to the body
044 – Modeling the armor A
045 – Modeling the armor B
046 – Model Armor Head C
047 – Model Armor Head D
048 – Model Armor Head E
049 – Model Armor Head F
050 – Modeling the face
051 – Modeling the face 2 fangs
052 – Modeling the face 3 fangs
053 – Modeling the face 4 fangs
054 – Setup leg
055 – Modeling the leg 1
056 – Modeling the leg 2
057 – Modeling the leg 3
058 – Modeling the leg 4
059 – Modeling the leg 5
060 – Modeling the leg 6
061 – Modeling the leg 7
062 – Modeling the leg 8
063 – Modeling the leg 9
064 – Modeling the leg 10
065 – Modeling the leg 11
066 – Setup leg armor
067 – Modeling the leg armor 1
068 – Modeling the leg armor 2
069 – Modeling the leg armor 3
070 – Modeling the leg armor 4
071 – Apply materials
072 – Setup spider
073 – Rendering the spider
074 – Preparing the spider model
075 – Leg bones
076 – Leg Rig
077 – Leg Skin 1
078 – Leg Skin 2
079 – Leg Copy
080 – Leg ik
081 – Body Bone
082 – Body Skin
083 – Body Rig
084 – Body root
085 – Idle animate
086 – Walk animation 1
087 – Walk animation 2
088 – Walk animation 3
089 – Walk animation 4
090 – Spider conclusion

Mastering Autodesk 3DSMAX 03:26:32
091 – Introduction
092 – Download and activate
093 – Welcome screen
094 – User interface
095 – Primitaves
096 – Position rotation and scale
097 – Navigate viewport
098 – Viewport views layout
099 – Viewport views
100 – Viewport shading and lighting
101 – Material editor basics
102 – Material editor texture
103 – Material textures UVW
104 – Render basics
105 – Animation basics
106 – Animation scene
107 – Edit polygons
108 – Edit polygons general
109 – Edit vertex
110 – Edit edges
111 – Edit polygon mode
112 – Drone scene setup
113 – Drone body
114 – Drone motors
115 – Drone legs
116 – Drone underside
117 – Drone camera
118 – Drone animation
119 – Drone render

Polygon Modeling with Autodesk 3DSMAX 04:58:07
120 – Introduction
121 – Project setup
122 – Model head
123 – Review head
124 – Model body
125 – Arm and sholder
126 – Upper arm
127 – Lower arm
128 – Leg to hip
129 – Upper leg
130 – Lower leg to foot
131 – Clean up
132 – Unwrap review
133 – Materials
134 – Lighting and materials adjustment
135 – Light and stage
136 – Render
137 – Rigging
138 – Skin
139 – Pose
140 – Animate

Mastering Autodesk Mudbox 03:04:25
141 – Introduction
142 – Installation part 1
143 – Installation part 2
144 – User interface
145 – Navigation
146 – Objects and transforms
147 – Poly and subdivide
148 – Sculpt tool
149 – Paint tool
150 – Sculpt layers
151 – Paint layers
152 – Practice model
153 – Model viewport filters
154 – Sculpt start
155 – Sculpt structure
156 – Sculpt details
157 – Sculpt paint
158 – Filters render


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15 Comments

  1. How can i download all episodes together? its really hard to download single single 🙁
    Please let me know

  2. As one of the guy above asked for addon so are there addons available too?….n thank you for your efforts, we can learn so easily and ofcourse free… much appreciated:)

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