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Unreal Engine 4 – Create an Arcade Classic

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Release date:2019, December 12

Author:Greg Wondra

Skill level:Beginner

Language:English

Exercise files:Yes

In this game design course, I will be guiding you step by step through the re-creation of an arcade classic using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build the smash hit “Fortnite”).

This course contains over 100 fun to follow video lessons. Things learned in this course include:

How to setup and create a project in Unreal Engine 4

How to construct simple levels using basic shapes

How to create interactive objects using Blueprint Scripting

How to implement simple enemy AI

How to create interactive menus and a game HUD

How to add fun presentation elements like slow motion, animating scores, flashing text, etc.

And more!

With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN gaming creations (WITHOUT any programming knowledge needed)!

Table of Contents

What you will learn:
Understand how to download, install, and setup a project in Unreal Engine 4

Build levels, create materials, customize particles, and edit sounds in Unreal Engine 4

Script interactive gameplay elements utilizing

Unreal Engine 4’s Blueprint Scripting tools
Layout, animate, and give functionality to custom-made menu screens and in-game HUD
Create a COMPLETE gaming experience from scratch!

Watch online or Download for Free

001 – Welcome
002 – Project Primer
003 – Download and Install
004 – Create Project
005 – Folder Structure
006 – Import Marketplace Assets
007 – Level Editor – Part 1
008 – Level Editor – Part 2
009 – Content Browser – Part 1
010 – Content Browser – Part 2
011 – Viewport Nav – Mouse
012 – Viewport Nav – Keyboard
013 – Viewport Nav – Maya
014 – Orthographic Views
015 – View Modes Show Flags
016 – Placing Actors
017 – Moving Actors
018 – Rotating Actors
019 – Scaling Actors
020 – Geometry Overview
021 – Additive & Subtractive Brushes
022 – Geometry Brush Settings
023 – Geometry Editing
024 – Building To The Grid
025 – Building Efficiency Tips
026 – Maze Pieces – Part 1
027 – Maze Pieces – Part 2
028 – Maze Layout – Part 1
029 – Maze Layout – Part 2
030 – Creating Materials – Part 1
031 – Creating Materials – Part 2
032 – Applying Materials To Level
033 – Player Avatar
034 – Enemy Avatar – Part 1
035 – Enemy Avatar – Part 2
036 – Import Sounds
037 – Sound Cues
038 – Class Blueprint Overview
039 – Player Blueprint
040 – Enemy Blueprint
041 – Enemy House Blueprint
042 – Pellet Blueprint
043 – Power Pellet Blueprint
044 – Cherry Blueprint
045 – Orange Blueprint
046 – Power-Up Blueprint
047 – Scripting Overview
048 – Events
049 – Functions
050 – Variables – Part 1
051 – Variables – Part 2
052 – Flow Control
053 – Game Mode Blueprint – Gameplay
054 – Gameplay Camera
055 – Player Gobble Animation
056 – Player Auto Movement – Part 1
057 – Player Auto Movement – Part 2
058 – Enemy House Entrance Exit
059 – Pellet Power Pellet Eaten
060 – Fruit Eaten
061 – Power-Up Eaten
062 – Power-Up Speed Boost – Part 1
063 – Power-Up Speed Boost – Part 2
064 – Fruit Power-Up Spawning – Part 1
065 – Fruit Power-Up Spawning – Part 2
066 – End of Level Check – Part 1
067 – End of Level Check – Part 2
068 – Warping
069 – Game Polish Pass
070 – Player Death – Part 1
071 – Player Death – Part 2
072 – Player Death FX – Animation
073 – Player Death FX – Screen Shake
074 – Player Respawn
075 – Enemy Vulnerability – Part 1
076 – Enemy Vulnerability – Part 2
077 – Enemy Eaten
078 – Enemy Respawn
079 – Enemy Reset
080 – Game Music – Part 1
081 – Game Music – Part 2
082 – Navigation Mesh
083 – Target Points
084 – Enemy Type – Wander – Part 1
085 – Enemy Type – Wander – Part 2
086 – Enemy Type – Wander – Part 3
087 – Enemy Type – Hunter
088 – Enemy Nav – Stop
089 – Enemy Nav – Restart
090 – Nav Mesh – Supported Agents
091 – Enemy Child Blueprints
092 – HUD Overview
093 – Game Instance Blueprint
094 – Import Fonts
095 – HUD Creation
096 – HUD Layout
097 – HUD Bindings
098 – HUD – Update Lives
099 – HUD – Update Score – Items
100 – HUD – Update Score – Enemies – Part 1
101 – HUD – Update Score – Enemies – Part 2
102 – HUD – Intro Animation
103 – HUD – Life Lost Animation
104 – HUD – 1up Animation – Part 1
105 – HUD – 1up Animation – Part 2
106 – Player Start Notify
107 – Camera Tuning
108 – Level Tuning
109 – Player Tuning
110 – Enemy Tuning
111 – Special Item Tuning
112 – Game Mode Blueprint – Menu
113 – Import Images
114 – Main Menu – Layout
115 – Main Menu – Animations
116 – Main Menu – Functionality – Part 1
117 – Main Menu – Functionality – Part 2
118 – Level Complete Menu – Layout
119 – Level Complete Menu – Animations
120 – Level Complete Menu – Functionality
121 – Game Over Menu – Layout
122 – Game Over Menu – Animations
123 – Game Over Menu – Functionality
124 – Pause Menu – Layout
125 – Pause Menu – Animations
126 – Pause Menu – Functionality
127 – Creating More Levels
128 – Game Data Struct
129 – Save Game Blueprint
130 – Save Load – Variables
131 – Save Load – Functions – Part 1
132 – Save Load – Functions – Part 2
133 – Save Load – Main Menu
134 – Save Load – Level Complete Menu
135 – Save Load – Game Over Menu
136 – Continue Info – Layout
137 – Continue Info – Functionality
138 – Top Scores Struct
139 – Top Scores Blueprint
140 – Top Scores – Variables
141 – Top Scores – Functions – Part 1
142 – Top Scores – Functions – Part 2
143 – Top Scores – Line Layout
144 – Top Scores – Line Functionality
145 – Top Scores – Screen Layout
146 – Top Scores – Screen Animations
147 – Top Scores – Screen Functionality – Part 1
148 – Top Scores – Screen Functionality – Part 2
149 – Top Scores – Music
150 – Top Scores – Notify Layout – Part 1
151 – Top Scores – Notify Layout – Part 2
152 – Top Scores – Notify Animation
153 – Top Scores – Register High Score – Part 1
154 – Top Scores – Register High Score – Part 2
155 – Looping Levels
156 – Fruit Enemy Score FX – Part 1
157 – Fruit Enemy Score FX – Part 2
158 – Enemy Eyes – Meshes
159 – Enemy Eyes – Functionality – Part 1
160 – Enemy Eyes – Functionality – Part 2
161 – Packaging a Project


subtitles.7z

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15 Comments

  1. Hi Admin, Can you Upload This Course https://www.udemy.com/course/souls-action-rpg-ue4-multiplayer/ Thank you.

  2. Can you upload this

    https://flippednormals.com/downloads/making-a-zelda-environment-in-unreal-engine-4/

    from flipped normals

  3. Hi Strawberry,

    My payment went out last, but my Mediafile account didn’t update to Pro. Now it’s not even possible to buy a pass. Can you help?

      • Thanks Strawb! You’re the best. Also somebody else below mentioned that the payment portal is not working. How should we renew our subscriptions?

  4. Hey! I was wondering if you could upload ‘Making A Zelda Environment In Unreal Engine 4’. It’s a new tutorial on the FlippedNormals website, it looks amazing.

    This is the link:
    https://flippednormals.com/downloads/making-a-zelda-environment-in-unreal-engine-4/

    Thank you!

  5. https://www.domestika.org/en/courses/659-introduction-to-autodesk-maya
    please sir upload this tutorial.. loved your content.. you are like Netflix to me… I am here max of time.. would love to watch this course..

  6. Can’t get premium anymore, please help it only opens a blank tab? I’ve bought many times before and I enjoy supporting you.

  7. https://www.udemy.com/course/unity-game-tutorial-board-game-snakes-and-ladders-3d/

    upload this snake and ladder game from udemy please … i need it badly
    Thanx in advance…

  8. Hi starberry can you please upload this udemy course:

    Unreal Engine 4: Build Your Own First Person Shooter
    https://www.udemy.com/course/build-your-own-first-person-shooter-in-unreal-engine-4/

    please please please……..

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