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Volumetric rendering in Houdini and Octane

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Release date:2018

Duration:02 h 46 m

Author:Rohan Dalvi

Skill level:Intermediate

Language:English

Exercise files:Yes

This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane.

Over the course of the 6 chapters we will cover how to build and render clouds and build a pyro shader. We’ll also take a look at building custom effects such as making a gas flame and a nebula. Finally we’ll take a look at how to make volume lights and create a controllable volume fog.

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