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Unreal Engine 5 (UE5) – Develop Your First Two Games

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Release date:2021

Author:Titanforged Entertainment

Skill level:Beginner

Language:English

Exercise files:Yes

Create Two Games From Start to Finish

Create two top-quality games without having to write a single line of code. Use the same tools that large AAA game companies and indie game companies use to develop their game projects. Everything is for free.

This beginner course will teach you how to develop your first two games from scratch. You will start with a fully empty project, and together we will design a game level. We will then proceed to programming the games using Blueprints; A very powerful visual scripting system within Unreal Engine 5. After having a solid base understanding of game development in Blueprints, you will be able to develop any game you wish for and move to more advanced systems within game development.

Fun and Easy Way to Develop Games

You’ve maybe tried to program in C#, C++ or any other programming language but gave up at some point. Or you’ve been using Unity or other game engines and want to give Unreal Engine a try. It can be difficult and tiresome to develop games. Especially if you’re not a designer or programmer and no one is around to help you. The course aims to make the game development process fun and simple to understand. All the subjects taught will be important building blocks that you can use to develop any game project you have in mind. We will develop two games from scratch by designing, programming and optimizing.

Watch online or Download for Free

01. Course Introduction
02. Community Discord Server
03. Downloading Unreal Engine 5
04. Creating a New Project
05. The Toolbar
06. The Details Panel
07. The Content Browser
08. Viewport & Navigation
09. Game Introduction – Speed Ball
10. Initial Project Setup
11. Importing Assets
12. Creating the Level
13. Designing the Environment
14. Lighting the Environment
15. Post Process & Lightmass Volume
16. Blueprint Introduction
17. Blueprint Classes
18. Level Blueprint vs Blueprint Class
19. Variables
20. Creating the Ball
21. Game Mode & Player Controller
22. Adding Ball Movement Part 1
23. Blueprint Communication – Casting
24. Blueprint Communication – Interfaces
25. Adding Ball Movement Part 2
26. Creating the Star
27. Making the Star Lootable
28. Adding Star Loot Animation
29. Creating the Star UI
30. Displaying the Star UI
31. Actor Has Tag
32. Creating Checkpoints
33. Creating the Portal
34. Creating the Losing Logic
35. Win Area
36. Creating the Win Screen UI
37. Displaying the Win Screen UI
38. Camera Fade
39. Finalizing the Game
40. Cleaning up the Code
41. Packaging the Game
42. Game Introduction – CloneStrike
43. Creating the Project
44. Importing Assets
45. Creating the Level
46. Lighting the Environment
47. Setting up the Character
48. Game Mode & Player Controller
49. Adding Player Movement
50. Retargeting Animations
51. Creating a Blend Space
52. Animation Blueprint
53. Attaching the Weapon
54. Setting up the Enemy
55. Enemy Animation Blueprint
56. Firing the Weapon
57. Enemy Damage & Death
58. Enemy Spawning
59. Enemy Spawn Animation
60. Spawn Waves
61. Creating Spawn Wave UI
62. Importing Custom Font
63. Making the Enemy Chase the Player
64. Enemy Attacking
65. Applying Damage to Player
66. Player Health
67. Player Death
68. Weapon Reloading
69. Designing the Main UI
70. Main UI Functionality
71. Designing the Game Over UI
72. Game Over UI Functionality
73. Creating the Main Menu Background
74. Designing the Main Menu UI
75. Main Menu UI Functionality
76. UI Sound Effects
77. Game Music
78. Finalizing the Game

[Skillshare] Unreal Engine 5 (UE5) Develop Your First Two Games.7z
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