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Unreal Engine 4 – Create an Apocalyptic 3D Environment for Games

Release date:2019, April 4

Author:Victory3D LLC

Skill level:Beginner

Language:English

Exercise files:Yes

In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from looking at references, looking at some concept art, and start applying it onto our environment. First, we will start by making small blockout of our scene and create the assets that we are going to need, how we are going to lay them out in the environment, then we are going to move into modeling. The modeling will be done all in 3ds Max, after that we will proceed to unwrapping the assets, and we will learn how to make the assets look smooth while keeping them low poly by using a very neat technique. From that, we are going inside Substance Painter to texture all of the assets and we will be creating materials that are going to be reusable across different assets for more efficient workflow. To finalize our tutorial, we will go through the process of rendering the whole environment in Unreal Engine.

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Section 01 – Introduction
01. Introduction
02. Planning Phase
03. Planning Phase (Wall Thickness)

Section 02 – Modeling
04. Blockout Part 1
05. Blockout Part 2
06. Modeling the Student Desk Part 1
07. Modeling the Student Desk Part 2
08. Modeling the Teacher Desk
09. Modeling Bookshelf and White Board Part 1
10. Modeling Bookshelf and White Board Part 2
11. Modeling the Windows and Roof
12. Small Assets Part 1
13. Small Assets Part 2
14. Roof Changes
15. Modeling the Low Poly Assets Part 1
16. Modeling the Low Poly Assets Part 2
17. Modeling the Low Poly Assets Part 3
18. Modeling the Low Poly Assets Part 4 (Blinders)
19. Modeling the Low Poly Assets Part 5 (Roof Elements)

Section 03 – Unwrapping
20. Unwrapping the Assets Part 1
21. Unwrapping the Assets Part 2
22. Unwrapping the Assets Part 3
23. Unwrapping the Assets Part 4
24. Unwrapping the Assets Part 5
25. Unwrapping the Assets Part 6

Section 04 – Texturing
26. Setting up External Substances for Texturing
27. Texturing the Wall
28. Texturing the Book Shelf
29. (BONUS) Baking the Book Shelf
30. Texturing other Wooden Structures
31. Texturing the Students Chair and Desk
32. Texturing the Floor and Door Wall
33. Texturing the Window Wall and Blackboard
34. Texturing the Smaller Assets Part 1
35. Texturing the Smaller Assets Part 2
36. Texturing the Roof

Section 05 – Rendering
37. Initial Setup
38. Adding the Materials
39. Adding Material Corrections
40. Adding Small Assets
41. Baking the Lights
42. Adding Post FX
43. Adding the Decals
44. Creating Extra Decals
45. Adding New Book Colors

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18 Comments

  1. Already many tutorials on level design in unreal pls upload game development in unreal engine

    Can u please upload vehicle in unreal engine from udemy

  2. LEARN ZBRUSH TO CHARACTER CREATOR PIPELINE FROM REAL PROJECTS(reallusion character creater 3)
    do you have this one ?

  3. can you upload Digital Painting with Bobby Chiu from schoolism .it is a new realease.
    please upload it bro.

  4. Hello admins, thank you really for sharing these courses because it really changes many of our lives, I hope you are very well and if we can help you with anything here we are

  5. I learned a lot and I improved because of you guys, I am thankful for your effort.

    it will be amazing if you consider uploading Fasttracking blender course.

    thank you again

  6. Could you please upload this course if it’s possible ?
    https://www.udemy.com/course/cartoon-character-modeling-in-blender-kamrananimation/

  7. Thanks for you share free courses.
    Could you update the udemy’s course: [Learn the ART of level Design].
    Thank you so much.

  8. Hi admin, can you help me… when i try to download the tutorial…. it show count down 60 second… but after countdown is end, i press download button it make a countdown again

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