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Unity 2D Game Developer Course Farming RPG

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Release date:2021, June 8

Author:Bob Ager

Skill level:Beginner

Language:English

Exercise files:Yes

Have you ever wanted to create your own Farming RPG? Games like Stardew Valley and Harvest Moon have been incredibly successful, and you too can develop your own game with the help of this course. We’ll explain how to develop many of the core systems and game functionality. We’ll start with a blank project and then develop the game lecture by lecture, covering all the code and Unity configuration you will need. This course is massive with over 40 hours of lecture videos, 98 lectures, a starter assets pack, and a complete Unity project that you can download to follow along. We even provide another Unity project to demonstrate AStar pathfinding! So while it took the creator of Stardew Valley over 4 years to create his game, you can get a head start by using this course, potentially saving many months or even years of development time !

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01 – Course Introduction
02 – Unity and Visual Studio Installation
03 – SourceTree Installation and Using SourceTree With The Supplied Unity Project
04 – Game Architecture and Course Structure
05 – Project Creation
06 – Review Custom Package
07 – Player Gameobject Set-Up
08 – Player Class and Abstract Singleton Class
09 – Player Animation Controllers
10 – Events and Event Handler
11 – Player Animation Test Harness
12 – Basic Player Movement
13 – Game Location Scenes
14 – Create Farmyard Scene
15 – Add Farmhouse and Collision Tiles
16 – Add Scenery
17 – Add Cinemachine Confiner
18 – Scenery Fader
19 – Item Details Class
20 – Scriptable Object Item List
21 – Item Class and Commodity Prefabs
22 – InventoryManager Class
23 – Custom Property Attribute Drawer
24 – Create Item Nudge Class
25 – Player Item Pickup
26 – Player Inventory Bar UI
27 – Add Collected Items To Inventory Bar
28 – Drop Items From Inventory Bar
29 – Reorder Items In Inventory Bar
30 – Item Description Pop Ups
31 – More Items In The Scene
32 – Select Items On The Inventory Bar
33 – Carry Item Animation Overrides
34 – Create Game Time Manager
35 – Display Game Clock UI
36 – Create A Scene Controller Manager
37 – Create a New Field Scene
38 – Move Between Scenes
39 – Create a New Farmhouse Cabin Scene
40 – Preserving Scene State
41 – Create Core Scene State Classes
42 – Scene Storing and Restoring
43 – Using Tilemaps To Store Booleans
44 – Populate Tilemap Grid Properties
45 – Only Drop Items Where Permitted
46 – Implement A Grid Cursor
47 – Click Drop Items
48 – Using The Hoe Animation
49 – Digging The Ground
50 – Using The Watering Can Animation
51 – Watering Dug Ground
52 – Implement Non-Grid Based Cursor
53 – Using The Scythe
54 – Creating A Pool Manager To Re-Use Objects
55 – Build A Particle Effect For Reaping Grass
56 – Build A VFX Manager
57 – Create Core Classes For Crops
58 – Populate Parsnip Crop Data
59 – Plant And Grow A Parsnip
60 – Harvest The Parsnip Crop
61 – Parsnip Crop Harvest Animation
62 – Plant And Grow An Oak Tree
63 – Chop Down The Oak Tree
64 – Falling Leaves Effect When Chopping
65 – Create Oak Tree Stump
66 – Create A Spruce Tree
67 – Instantiate Crops When Game Starts
68 – Creating Breakable Stones
69 – Harvest Stones With The Pickaxe
70 – Create Breaking Stone Particle Effect
71 – Create A Pause Menu
72 – Add Inventory To The Pause Menu
73 – Add Quit Game To The Pause Menu
74 – Save and Load Game From File
75 – Add Player Position To Save Game
76 – Add Player Inventory To Save Game
77 – Add Game Clock To Save Game
78 – Customise Player Shirt
79 – Customise Player Trousers
80 – Customise Player Hairstyle
81 – Customise Player Skin Colour
82 – Customise Player Hat
83 – Customise Player Adornments
84 – Why We Need Pathfinding
85 – AStar Algorithm Explained
86 – Coding AStar Pathfinding
87 – Priority Paths And Obstacles
88 – Add NPC Butch
89 – Move NPC Butch On A Path
90 – Move NPC Butch Between Scenes
91 – NPC Movement Schedules
92 – Add NPCs To The Save Game
93 – Add NPC Cora To The Game
94 – Audio Concepts
95 – Player Footstep Sounds
96 – Player Action Sounds
97 – Game Music And Ambient Sounds

[Udemy] Unity 2D Game Developer Course Farming RPG.7z


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5 Comments

  1. Thank you for putting up these amazing courses. If you’re able to, can you upload these programming courses from https://game.courses. Thank you.

  2. Hi Sir
    Please upload these courses
    https://www.udemy.com/course/unity3dplatformer/
    https://www.udemy.com/course/unity-local-multiplayer/
    https://www.udemy.com/course/rpg-shops-abilities/
    https://www.udemy.com/course/unitydots/
    https://www.udemy.com/course/advanced-particle-vfx-in-unity-and-after-effects/
    https://www.udemy.com/course/lowpolyscenes3/
    https://www.udemy.com/course/video-game-optimisation/
    https://www.udemy.com/course/unity-online-multiplayer/

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