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Unity Game Development – Improve your code skill by Giácomo Antônio Althoff Bolan

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Release date:2024, February

Duration:09 h 00 m

Author:Giácomo Antônio Althoff Bolan

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to our comprehensive Unity course, a detailed and immersive guide crafted for game developers aiming to enhance their programming skills and optimize their workflow in game development.

Designed for those seeking to elevate their Unity game development skills, this course focuses on improving code quality. You’ll learn best practices for writing reusable, maintainable, and efficient code in Unity, along with techniques for optimizing performance. By the course’s conclusion, you’ll possess the skills and knowledge necessary to transform subpar code into high-quality code.

Embark on a transformative learning journey with our Unity course, meticulously crafted to refine your programming approach and foster collaboration between programmers and game designers. The course delves into the intricacies of Scriptable Objects, demonstrating how they can revolutionize data management and game design. Emphasis is placed on using events and interfaces to create flexible and reusable code, cultivating an environment conducive to innovation.

A substantial portion of the course is dedicated to optimization techniques, notably the powerful Pool System. Mastery of this system enables more effective management of object instantiation and memory, leading to smoother game performance and enhanced player experiences. Dive into the intricacies of the Pool System, a crucial method for dynamic games where objects like bullets or enemies are constantly generated and removed.

Join us on this exciting journey to master Unity and elevate your game development skills. Enroll now and start turning your creative visions into stunning gaming realities!

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01. Introdution

01. Introducing myself
02. Audience & Methodoly
03. Resources & Support
04. Bad Code

02. Level System

01. Level System
02. Intro Level System
03. Level System I
04. Level System II
05. Level System III
06. Level System IV
07. Level System V
08. Level System – Final

03. Player & Properties

01. Player & Properties
02. Player – Properties – Input – Event
03. Properties
04. Player – Properties II
05. Player – Input Event
06. ViewEvent

04. Events & List of Action

01. Events & List of Action
02. Action – ActionManagerController – ActionManagerEvent
03. Action
04. PopUpView
05. SoundAction
06. AudioView

05. Item & Behavior

01. Item & Behavior
02. Items & Behaviors
03. Items & Behaviors II
04. DisplayEvent

06. Behavor List & Request

01. Behavor List & Request
02. Intro Request System
03. Request I
04. Request II

07. Interfaces & Views

01. Interfaces & Views
02. Intro Interface
03. Interface & RequestView
04. Request I
05. Request II
06. Display & GameController I
07. Display & GameController II

08. Pool System

01. Pool System
02. Intro PoolSystem
03. MovimentView
04. PoolSytemView I
05. PoolSytemView II
06. PoolSytemView III – Update the GameController I
07. PoolSytemView IV – Update the GameController II
08. ParachuteView – Async SlowDown
09. Ajust PickView I and Setup Gift Prefabs
10. Explain and Setup DisableView and Setup Cars Prefabss
11. Setup Seagulls
12. Add Song in to Level and Final Touches
13. Congratulations

[Udemy] Unity Game Development – Improve your code skill by Giácomo Antônio Althoff Bolan.7z.rar

[Udemy] Unity Game Development – Improve your code skill by Giácomo Antônio Althoff Bolan_Subtitles.7z


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