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New Way of Texture Painting Game Assets in Blender 3.6 by Art Studio313

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Release date:2023, September

Duration:06 h 31 m

Author:Art Studio313

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to our new course about Modeling and Texture Painting in Blender!

I am Morteza

In this course, we will go on an attractive journey together to Step by step learn the Blender. We start from the interface overview until we reach the modeling and, finally, Texture Painting in Blender. I will take you through the low poly modeling, and the most important thing we will Focus on is the texture painting in Blender. I used a graphic Tablet for texture painting, but it will also work with the mouse. But recommend using a graphic tablet.

This Course starts from learning the fundamentals of Blender and goes up to modeling and texture painting.

UV Unwrapping

Next, we learn how to UV Unwrap those three models. You know a lot about unwrapping, such as mark seams, what they are, what they do, where we should add them, and how to unwrap the hole model into a UV map.

Now, we are ready to move into the shading tab. You learn how to create image texture, apply it to the model, and prepare everything for the Texture Painting tab.

I tried to teach you the tools for Texture Painting in this tab.

You will learn:

Modeling / low-poly
UV unwrapping is a very fast easy and clever method
Where to placemark seams
What is bleed & what is used for
Brush setting and how to Paint the AO, shadow highlights
Texture paints the cuts and holes
Use your brush and pain in a professional way
Texture painting problem solving like flipped normal
If you learn these parts, you are ready to paint over any model in Blender.
We paint the models one by one, and each one has only one texture ready to be used in the game engine.

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