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Create & Polish a Hyper Casual Mobile Game in Unity with me by Tabsil Makes Games

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Release date:2024

Duration:11 h 51 m

Author:Tabsil Makes Games

Skill level:Beginner

Language:English

Exercise files:Yes

If you’re currently watching this video, it means you’re intrigued by the interactive aspect of the course and want to participate actively.

However, if not, you can still take the course and learn by observing.

And that’s perfectly fine! Because together, you and I are going to create an amazing game.

Our first venture will be into the Suika Game, also known as the Watermelon Game. It’s a Merge Game, similar to 2048, but with cute and charming fruits!

This course is not your typical type of instructional series. I designed it to be more like a live stream, allowing you to “enter my head” and grasp the thought process of a professional game developer.

This approach means you’ll learn how to organize your ideas, create an MVP (Most Viable Product) for your game, and continually enhance it. You’ll also encounter bugs, and I’ll guide you on how to track them down.

We’ll delve into good OOP practices (Object Oriented Programming), understanding how and when to use them. Additionally, we’ll tackle a crucial aspect of game development: POLISH.

I’ll reveal the secrets of transforming a simple 2D game into an addictive, highly satisfying hyper-casual game.

Now, I haven’t discussed the interactive part of the course yet, have I?

Well, here’s the exciting part. Anytime you have an idea to improve the game, you can leave a review with the feature you want, and I’ll try to implement it! It could be anything reasonably possible, from expanding the game map, adding more fruits, introducing new themes, incorporating additional effects, or whatever creative ideas you can imagine.

So, if you feel like this is the right fit for you, enroll now, and let’s embark on this exciting journey together!

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