Create a Complete 2D Survivors Style Game in Godot 4 by Firebelley Games
Release date:2023, March
Author:Firebelley Games
Skill level:Beginner
Language:English
Exercise files:Yes
This course offers comprehensive guidance on creating a small 2D arena survival roguelike game using the Godot Engine 4. It covers various aspects of creating a survivor-style game, including auto-attacking abilities, increasing hordes of enemies, roguelike ability, player upgrades, permanent progression with saving and loading, and experience collection from enemies. The course outline provides an overview of the topics covered.
The primary objective of this course is to provide a step-by-step guide for creating a small, complete game using the Godot engine. It aims to expose students to various aspects of the engine, such as input handling, tilemaps, saving and loading data, audio, and more. Upon completion of the course, students should feel confident in working on their projects in Godot 4, with a solid foundational understanding of making functional and enjoyable games.
This course is ideal for individuals with game development or programming knowledge who want to learn Godot 4 or make games, especially if they struggle to complete projects or want to improve their ability to craft a fun but short experience. It is essential to note that this course does not explain fundamental programming concepts, and some familiarity with programming is strongly recommended. GDScript is easy to use.
Students can preview several lessons for free to determine if the course’s pace is right for them before enrolling.