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Create 3D Bus Stop Environment in Blender 4.0


Release date:2024

Duration:04 h 52 m

Author: ArtStudio

Skill level:Beginner


Exercise files:Yes

Greetings, dear friends!

Are you fascinated by the world of 3D design and animation? If so, I’m thrilled to present an exciting opportunity. I’m Morteza Ebrahimi, and I invite you to explore our comprehensive course.

In this program, you’ll acquire invaluable skills in Blender, a leading 3D software. Here’s a sneak peek at what awaits you:

  • Mastering Blender viewport navigation
  • 3D modeling techniques
  • Texturing and adding depth to your creations
  • Shading and creating stylized visual effects
  • Proficiency in materials for your 3D art
  • Illuminating scenes with advanced lighting techniques
  • Designing captivating stylized scenes
  • Harnessing volumetric light for stunning visual effects
  • Rendering with Eevee and Cycles engines for top-notch results

Whether you’re a beginner or have some experience with Blender, this course is tailored to elevate your skills and empower you to create breathtaking 3D art.

Don’t miss the chance to learn from the best and explore the limitless possibilities of Blender. Enroll in our “Blender Complete Guide: Beginner to Better Blender User” course and take the first step towards mastering this powerful software.

During the course, you’ll learn:

  • Modeling, including low-poly techniques
  • Quick and clever UV unwrapping methods
  • Strategic placement of seams
  • Understanding bleed and its purpose
  • Texture painting for cuts and holes
  • Animation techniques, such as animating a coin
  • Advanced lighting principles
  • Rendering techniques
  • Compositing skills

Join us on this exciting journey of creativity and skill enhancement!

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  1. This one below its missing:

    11 – Create Star
    12 – Create Cup
    13 – Create Hammer
    14 – 01 – Modeling Bus Station
    14 – 02 Modeling Bus Station
    15 – 01 – Texturing
    15 – 02 – Texturing
    16 – Adding light to the scene
    17 – Volumetric light
    18 – Adding HDRI & Grass

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