3D Logo Creation – Fundamentals and Beyond In Blender
Release date:2023, March
Duration:02 h 21 m
Author:Anmol Krishna
Skill level:Beginner
Language:English
Exercise files:Not Provided
In this course, you will learn how to create stunning 3D models of icons, mushrooms, and Christmas trees using various modifiers. Additionally, you will learn how to set up lighting and camera angles from scratch to achieve the desired effect. By the end of the course, you will have gained a comprehensive understanding of 3D modeling techniques that you can apply to any future projects.
This course on 3D logo creation in Blender covers a range of essential topics for students looking to develop their 3D modeling and design skills. In addition to providing an introduction to Blender and its interface, students will learn about key principles of logo design, including color theory, typography, and composition.
The course will delve into modeling techniques, demonstrating how to use Blender’s tools to create 3D geometry and add materials and textures to achieve realistic surfaces. Students will also learn how to set up lighting in 3D scenes to create different moods and how to render their 3D models to generate high-quality images and animations.
Furthermore, the course will provide instruction on animation and exporting, giving students the ability to create simple animations and export their 3D models and animations for use in other applications. The course also covers various properties and settings like overlays, wireframe, random color, and CPU/GPU system settings to optimize performance.
Overall, this comprehensive course offers a strong foundation in 3D modeling and design, as well as practical skills to create professional-quality 3D logos using Blender.
This course covers a wide range of essential topics for anyone interested in 3D modeling, from the fundamentals to more advanced techniques. Students will learn about proper retopology and mesh flow, creating and deforming desired shapes, and using various modifiers to achieve the desired shape that matches a reference image.
Additionally, the course will provide instruction on creating a 3D logo from scratch, as well as modeling a mushroom and Christmas tree from the ground up. Students will also learn how to set up lights with the correct angles to showcase the primary object in the most engaging way, as well as how to adjust camera properties such as focal length and depth of field.
Finally, the course will cover essential rendering settings such as video, audio, resolution, aspect ratio, quality, and sample rate, providing students with the tools to produce high-quality 3D models and animations. By the end of the course, students will have gained a comprehensive understanding of 3D modeling and rendering techniques that they can apply to a wide range of projects.
its missing last video ‘Cycles Rendering In Blender- Final Concept’