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Creating High Res Assets in ZBrush and 3ds Max

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Release date:2022

Author:Uartsy

Skill level:Beginner

Language:English

Exercise files:Yes

Innovative Creative Tech Training to Prepare you for the Future. We specialize in immersive creative tech education for games, films, XR and the metaverse.

The 5 most important lessons:

  • Develop a efficient and effective 3DsMax and Zbrush workflow.
  • How to create stunning high-res assets for a game production pipline.
  • Create custom alphas in Photoshop and Zbrush for detailing.
  • Understand additional detailing techniques using Plug-Ins.
  • Properly present your work in a professional manner.
Table of Contents

Lecture 1 16:26 Developing your Workflow-Max
Lecture 2 11:58 Brick Wall-ZB
Lecture 3 21:29 Managing Workflow- ZB & Max
Lecture 4 13:34 Modeling main forms-Max
Lecture 5 12:53 Modeling pipes etc.-Max
Lecture 6 15:51 Applying pipes and exporting to ZBrush from 3DSMax
Lecture 7 10:45 Making alphas-ZB & PS
Lecture 8 21:19 Finishing up Column-ZB
Lecture 9 12:06 Texturing the Concrete
Lecture 10 14:44 Adding Damage & Plug-Ins
Lecture 11 07:17 Presentation

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