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The Ultimate Hyper-Casual Guide With Unity

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Release date:2020, March 8

Author:Magic Coding

Skill level:Beginner

Language:English

Exercise files:Yes

This is the most comprehensive online course for making Hyper Casual Games that will take you from beginner to creating your own Hyper Casual games in Unity Game Engine!

The course is completely project-based.

Starting things off very simple with learning Unity and C# from scratch, so if you are a complete beginner, don’t you worry I got you covered. You will learn C# from basic to advance topics in no time that will set you off to make games in it.

The course is mostly focusing on being All Level course so if you are a beginner or intermediate game developer I will provide you with information that will teach you everything you need to know as a beginner and also teach you some advanced game development techniques. The structure of the course is starting with basic info and slowly progressing into more difficult as we progress with the course.

My idea for this course is to make it a single place that will have all the resources you need to learn how to create Hyper Casual Games using the Unity Game Engine.

By having a single course with all the resources it is much easier for me as an instructor to answer your questions so rest assured that you will have my full support while you are going through the course lectures. And it will be much easier for me to update the course on a regular basis.

I want to create this course to be the best learning resource for making Hyper Casual Games that I will upload more and more content based on your vote thus it will make it easier to have my full support.

Some of the things you will learn in the course:

  • Unity’s interface
  • Importing Assets
  • Organizing the Project
  • Basic, Intermediate And Advanced C# Programming
  • Basic AI(Artificial Intelligence)
  • Advanced AI(Artificial Intelligence)
  • Sound FX
  • Learn How To Use Unity’s UI System
  • Create And Animate Menus
  • Level System (Lock/Unlock Levels)
  • Visible Level Progress
  • Random AI Names
  • Input Player Name

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

Watch online or Download for Free

01. Introduction
01. Showreel
02. Download Unity And Looking At Its Interface
03. How To Move In Unity Scene

02. C# From Scratch
01. Variables
02. Operations With Variables
03. Functions
04. Conditional Statements
05. Loops
06. Arrays
07. Arrays And Functions
08. Classes And Objects
09. Constructors
10. Passing Values And References To Function Parameters
11. Getter And SetterPublic or Private
12. Inheritance
13. Monobehaviour
14. Static Variables And Functions
15. Coroutine
16. Enumerations
17. Arrays And List

03. The Fish Master
01. Importing Assets
02. Preparing the Hook
03. Hook X Movement
04. Movement Y Hook
05. Fish
06. Spawner
07. Hooking Fishes
08. Main UI
09. Idle Manager
10. Game Screen
11. Finishing Our Game

04. Paint Hit
01. Importing Assets
02. Ball
03. Make A New Circle
04. Color Changer
05. Making A New Circle
06. Adding More Circle Scripts
07. Level Handler Script
08. Color Script
09. Making Hurdles
10. Gameplay UI
11. Balls And Hearts
12. Finishing Gameplay UI
13. Level Complete Screen
14. Pause And Fail Screen
15. Main Menu And Start Game
16. Details

05. Angry Blocks
01. Importing Assets
02. Setting Up Our Project Or Cannon
03. Setting Up Our ShootScript
04. Finishing Our ShootScript
05. Shooting And Creating Ground
06. Spawning Level
07. Blocks
08. Changing Levels
09. Camera Transitions
10. Shot Count
11. Shot Count Text
12. Balls Count And Block Text
13. Extra Ball Bar
14. Setting Up For Gameover
15. Gameover UI
16. Adding Sound And Finishing Gameover
17. Pause
18. Score And HighScore

06. Color Helix
01. Importing Assets
02. Implementing Touch
03. Helix And Cylinder
04. Ball Movement
05. Wall
06. Camera Follow
07. Colors
08. More About Colors
09. Spawning Walls
10. Adding Finish Line And Collider
11. ColorBump
12. Generate Level
13. Star ColorBump
14. Changing Color And Finish Line
15. Adding Smaller Wall
16. Adding Levels
17. Game Over
18. Flashback
19. Score
20. UI Score And Pointdisplay
21. Level UI (Part 1)
22. Level UI (Part 2)
23. Soundfx

07. Stack Ball
01. Stack Fall Analyse
02. Preview Of The Stack Fall
03. Adding Sprites And Players Movement
04. Level Spawner
05. Destroying
06. Level Spawner Ramping Up Difficulty
07. Player Invincible
08. Stack Part Controller And Stack Controller
09. Player State And Level Increase
10. ScoreManager
11. SoundManager
12. Game UI
13. Scripting Game UI
14. Fire Effect
15. Home UI
16. Ignore UI
17. Finish UI
18. Gameover UI
19. Players Effect
20. Colors

08. Color Bump
01. Color Bump Analyse
02. Preview Of The Color Bump
03. Importing Assets And Players Movement-
04. Camera Follow And Players Bounds
05. How To Make Levels
06. Cylinder Movement And Fixing Project
07. Player Start, Death And Background
08. Start And Finish
09. Generate Lighting
10. InGame UI GameManager
11. GameManager
12. Player Game Over
13. Fixing Bugs And Adding Trail

09. Mr.Bullet
01. Mr.Bullet Analyse
02. Preview Of Mr.Bullet
03. Improt Assets And Adding A Player
04. Adding Laser To The Gun And Environment
05. Player Aim
06. Player Shoot
07. Enemy Ninja Part 1
08. Enemy Ninja Part 2
09. Creating Props
10. Using Props (Plank, Boxplank)
11. Creating Tnt Explosion
12. GameManager
13. Game UI And Bullet
14. Gameover And Crosshair
15. WinScreen UI
16. Script WinScreen
17. Making Levels
18. SoundManager
19. Main Menu UI
20. Scripting Level System
21. Fade From Scene to Scene

10. Run Race 3D
01. Run Race 3D Analyse
02. Preview Of The Run Race 3D
03. Importing Sprites And Setting Up Scene
04. Players Movement
05. Player Jump
06. Wall Jump And Turn
07. Double Jump
08. Wall Slide
09. Animations
10. Turn Mechanic
11. Making Our First Level
12. Camera Follow
13. AIController
14. Checkpoint
15. Ranking System
16. Who Is At 1st Place
17. Declaring A Winner
18. Finish Lane Makes Sense Now
19. Real Time Leaderboard
20. UI Leaderboard
21. Scripting Game UI And Leader Board
22. 3 2 1 Go
23. Adding More Levels
24. Trampoline
25. Menu Manager
26. Level System
27. Player And Bot Names
28. Camera Zoom In
29. Creating Character Selection
30. Scripting Character Selection
31. Finishing Up Character Selection

[Udemy] The Ultimate Hyper-Casual Guide With Unity_Subtitles.7z
[Udemy] The Ultimate Hyper-Casual Guide With Unity.7z


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2 Comments

  1. At last there should be a file name with unity. 7z not. 7z subtitles. You can download it and inside it there are all assets.

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