In this class, I will introduce you to dynamics and simulations in Houdini, to get you up and running quickly and gain an understanding of Dynamics Operators…
Tag: rendering
Who is the target audience? You will become comfortable using Autodesk Maya to model, texture, rig, animate, dynamics, light, and render Build and design your own 3D…
Одна из немногих нодовых программ для работы с 3d графикой. Известна своими широкими возможностями и мощным инструментарием. Он делает реальным решить почти любую задачу и сымитировать любой…
Since its inception, the Photographing the World series has taken photographers to some of the most beautiful locations around the world with landscape photographer Elia Locardi. Part…
cinAre you ready to get the most out of X-Particles? If you are serious about learning XP, Greyscalegorilla’s Guide to X-Particles is the must-have series to get…
In this course, Alan Demafiles covers the core aspects of After Effects commonly used in editing and post production: masks, shapes, type, logos, stills, animating, rendering, and…
After Effects can do many things, but if you’re a motion designer, you’re into After Effects for its motion graphics capabilities. This course concentrates on the tools…
What Will I Learn? Creating a Full Conceptual Artwork from scratch 3D Modelling in Blender Advanced Painting Techniques in Photoshop Composition & Aesthetics of Color and Light…
What Will I Learn? Sculpting Realistic Face Sculpting Realistic Skin Detail Create Hair, Beard and Eyebrows with Fibermesh Human Head and Hand Anatomy Sculpting realistic Cloth for…
In this demonstration, designer Aaron Beck shares his workflow for visualizing a sci-fi military robot. Beginning with rough sketches and a discussion on the ideas behind them,…
What Will I Learn? Create a professional realistic character Effectively use brushes in Zbrush Use masking tool Sculpt with Dynamesh Create believable muscle definition Build armor, cloth,…
This is the continuation from the previous tutorial. It will go over the setup and look development process using the exported maps from the first tutorial: Hard…











