In this seven-part course, Emiel Sleegers covers the creation of an environment asset, in this case a fire hydrant, for use in AAA games, in real time.…
Tag: hard surface
Modular Kits are an essential workflow that every environment artist should possess and understand. Whether you are creating an interior or exterior environment, this technique will greatly…
In this tutorial we will walk through the creation of mech/robot character within zBrush! The overall process took around 4 days, and the video was edited down…


