Get up and running with the V-Ray Next rendering engine inside 3ds Max. In this course, instructor Brian Bradley shows how to extend the range of 3ds…
Tag: Brian Bradley
Discover how to leverage the substance-based toolset from Allegorithmic to create photorealistic texture maps for your 3ds Max projects. In this course, you can explore the workflow…
Overcome the color bleed phenomenon that can occur in global illumination renders. Brian Bradley shows you how in this course. First, Brian discusses what color bleed is…
V-Ray for Blender combines V-Ray’s flexibility and unprecedented speed with one of the world’s most famous open-source 3D applications. Build your rendering skills while you learn new…
V-Ray 3 for SketchUp features interactive rendering technology that allows users to see results immediately upon changes to the model. In this course, Brian Bradley both introduces…