Part 1
Fast track the process of setting up projects inside Substance Painter and get to know the essentials of the user interface. Begin your Substance journey with baking and getting to know the power of channels.
Part 2
Begin to build custom materials in the layer stack as you learn the essentials of working with fill layers and masks. You’ll also begin to add procedural effects to the character and mix and match built-in smart materials.
Part 3
Start to add in the final details to the character and begin to customize all of the materials, while adding the details that will take the character to the final level. You’ll harness the power over the look of materials with workflows including generators, stencils, and projection painting.
Part 4
Simplify the exporting processes by utilizing these workflows to get your textures over to Blender. Build a final presentation including a projected dome environment that will add depth to the final turntable render.
sir can you please update the blender 2.8 launchpad course by cgboost. it has included 60 new videos.
thanks in advance
Can You upload this one too?
https://www.cgfasttrack.com/tutorials/photorealistic-rendering-in-cycles