Procedural Cityscapes in Blender
Release date:2019
Duration:02 h 00 m
Author:Jan Urschel
Skill level:Beginner
Language:English
Exercise files:Yes
We’re back in the city … more procedural than ever. Using the power of procedural modifiers, shaders and particles we create epic cityscapes.
What topics are covered?
– geometry generation, shading and lighting
– basic lookdev and rendering with Eevee
– Quick overview of Photoshop paintover
Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.
What will I get?
– 2 hour video tutorial with narration
– 3D source BLEND file
– PSD file
– textures
What do I need to have before I start:
– Blender 2.8
– basic knowledge of Blender
– experience with digital image making workflows
Who made this?
My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.
Do you have Vitaly Bulgarov Gnomon DVDs?
Hey thanks for this, Jan’s work is really inspiring!
Could you get your hands on this following course?
Blender 2.81 – Substance painter – Sci fi asset creation
Thank you very much, was wondering if you have “Create Game Characters with Blender” by Darin Lile would appreciate it even though it’s for the older version. Concepts are still good.
that is not available…
Also, please delete my comment once you read it, I wouldn’t want a search engine crawler to show the name of the class and the author just in case…
this website is full of topics and authors ))
Thanks so much for your work. Could you please upload the three inking phases of Watts Atelier, if you have it?
yes we can.
Thanks! I will be waiting 🙂
If you can you add Sci-fi Environment Design in Blender By Jan Urschel and other Jan Urschel Tutorials. Thank You so much.
have only these:
Jan Urschel futuristic interiors
Jan Urschel rocky landscapes in Blender
Jan Urschel Weather Effects in Blender
Gumroad – Procedural Landscapes in Blender with Jan Urschel
Gumroad – Render Engines – A Small Overview with Jan Urschel
Jan Urschel – Megacity Streets
Jan Urschel – Interior Lighting
Gumroad – Jan Urschel – 3D Vehicle Design – Part 1 – Design and modeling
Gumroad – Scifi Vehicle Illustration by Jan Urschel
Gumroad – ZBrush Fantasy Landscape – Part 2 by Jan Urschel
Gumroad – Zbrush Fantasy Landscape 1 by Jan Urschel
Gumroad – Jan Urschel 3D overpaint environnment