Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Pixel art for Video games (Updated, 2019)

/

Release date:2019, December 26

Author:Marco Vale

Skill level:Beginner

Language:English

Exercise files:Yes

In this course I’ll use my 10+ years of experience to teach you all you need to know to start making your own pixel art. You’ll go from zero to full speed in no time with simple exercises that will teach you the foundations as well as advanced concepts that help give your pixel art creations that professional look.

Featuring over 6 hours of footage, you’ll be able to follow step by step as I take you through the creation of some really cool pixel art!

You’ll learn:

Configuring Photoshop to draw in pixel art
Drawing lines and smooth shapes, such as circles
Shading and texture
The use of outlines
And once you get these concepts settled, you’ll learn:

Creating tiles and adding detail to tilled images
Creating sprites while using a tile grid
Creating tiles in the style of top-down RPG games
Creating characters in top-down perspective
Creating some medieval style hud elements
Working in isometric perspective

Watch online or Download for Free

01. Introduction
01. Introduction Video
02. Pixel art and its limitations

02. Creating pixel art – Lineart
01. Working with Photoshop
02. Configuring the tools for pixel art
03. Creating lines
04. Creating circles
06. Drawing your first sprite – a Sword!
08. Conclusion section 2

03. Creating pixel art – Shading
01. Shading in the real world
02. Shading a sphere and a cube
03. Shading a pyramid and a cylinder.
04. Creating an apple sprite – Shading
05. Creating an apple sprite – Outlines
06. Creating an apple sprite – Texture
07. Creating an apple sprite – Bounced Light
09. Revisiting the Sword sprite – Adding shading and outlines
11. Conclusion Section 3

04. Color Theory
01. Color Theory introduction
02. Color Harmony
03. Color Psychology
04. Using color harmonies in mockups
05. Color Palettes
06. Color in shading – Part 1
07. Color in shading – Part 2
08. Colors in materials – Part 1
09. Colors in materials – Part 2

05. Working with tiles
01. The basic concept of tiles
02. Creating the base tile
03. Creating a simple background and adjusting colors
04. Conclusion Section 4

06. Improving the environment
01. Aditional Tiles for variation
02. Decorative tiles
03. Creating a pine tree
04. Reworking the background
06. Conclusion Section 5

07. Creating a character
01. Creating the head
02. Creating the body
03. Detailing the body
04. Adding an outline
05. Conclusion Section 6

08. Animation
01. The tools and basics of animation
02. Creating the base for animation
03. Breathing life into the character with secondary animation
04. Animating a run cycle
05. Completing the run cycle
06. Animating an attack
08. Conclusion Section 7

09. Bonus Round – Importing to unity
01. Importing sprites into unity
02. Recreating the animations in unity
03. Making it interactive with free scripts

10. TopDownTiles
01. What is topdown perspective
02. Different types of techniques
03. Creating Path Tiles – Setting up the pieces
04. Creating Path Tiles – Creating a usable pattern
05. Creating Path Tiles – Adding Shading to the tiles
06. Creating Path Tiles – Trying out the tiles
07. Patch Tiles – Understanding the pattern
08. PatchTiles – Creating a base grass tile
09. Patch Tiles – Improving the grass tile
10. Patch Tiles – Creating the dirt tile
11. Patch Tiles – Creating the pattern
12. BlockTiles – The cliff side
13. Block Tiles – Creating the transitions
14. Block Tiles – adding a shadow
15. Block Tiles – Trying out the pattern

11. Top-Down RPG Characters
01. Introduction
02. Design considerations
03. Basic Shapes Method
04. Shading Principles
05. Shading the body
06. Creating and shading the side view
07. Creating and shading the back view
08. Front view walk animation
09. Side View walk animation
10. Complete animations demonstration

12. Student Edits
01. Alan Pauley – Chalice shading
02. Jason Brennan – Fish and candle

13. Isometric pixel art
01. Understanding isometric perspective
02. Creating an isometric grid
03. Construction lines for an isometric building
04. Creating the line art and finishing up the line details
05. Drawing the constrution lines for the rest of the building
06. Shading the tower
07. Adding a shadow and shading the Barracs
08. Additional shapes in isometric view
09. Adding detail to the scene

14. Creating Hud elements
01. Creating a base button graphic
02. Creating the variations
03. Creating a dialog box with title bar
04. Creating progress and level up bars
05. Creating a slider

[Udemy] Pixel art for Video games – Files.7z
[Udemy] Pixel art for Video games (Updated, 2019)_Subtitles.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

9 Comments

  1. First Many thanks for the uploads

    This one have all links deleted, can reupload please

    https://online-courses.club/schoolism-procreate-with-nikolai-lockertsen/

    Many thanks in advance

  2. The course “schoolism procreate with nikolai lockertsen” have all the links down, can reupload please.

    Many thanks

  3. hello,
    thank your for the great work
    do you have this course ?
    Create Stunning Pixel Art Tilesets for Games
    https://www.udemy.com/course/create-stunning-pixel-art-tilesets-for-games/

Leave a Comment

Your email address will not be published. Required fields are marked *