In this 6-part series sponsored by MSI, Javier Perez will guide students on the philosophies and approaches of creating a modular sci-fi hallway environment inside of Substance…
Senior Environment Artist Alex Beddows shares how he formulated a development plan to advance his career and gives tips that can help make your journey easier.
This course teaches body rigging. Students build on the basic concepts and learn more complete full body rigging. Rigging controls like forward/inverse kinematics, twisting, and world/local constraints…
Contains Many Tutorials on creating Stylized Assets. Consist of: Substance Designer Banner Substance Designer Bricks Substance Designer Broken Windows Material Substance Designer Feathers Substance Designer Gift Paper…
RiggingPRO is an advanced rigging training kit for 3DS MAX. Its designed from the ground up to offer solid rigging training for aspiring and professional animators/riggers alike.…
I will share with you my techniques for sketching in 3D using ZBrush, from basics to advanced. (Important: This is not an intro to basics of ZBrush…
Part 1 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and advanced materials in Unreal Engine. With…
Jasmin Habezai-Fekri breaks down her process for creating small dioramas using Blender. The course covers the modeling, UVing, texturing and lighting of the scene.
This is a full real time walk through of me setting up a landscape for an illustration in UE4 using the assets I have made. I go…
In this course, we will build a professional apocalyptic game environment from scratch using 3ds Max, Substance Painter and Unreal. We will start everything from scratch, from…
Photography 101 is the perfect all-in-one tutorial for anyone who wants to jump into the world of photography. Join our team as we shoot at 20+ locations…
Hi there, my name is Daniel Walter Scott and I am an Adobe Certified Instructor. I am here to help you learn Adobe Premiere Pro and to…











