Blender Fundamentals Vol. 2: UVs UVs are the first step to applying textures to your models. They can often be tougher than what they need to be.…
Blender Fundamentals Vol. 1: Modeling Dive deep into the building blocks of 3D. In this series youโll explore Blenderโs modeling tools and learn essential modeling workflows while…
What you’ll get from this bundle Learn from 100 famous artists! Over 1000 amazing character references! Apply unique methods to create characters. Learn how to age characters.…
InDesign is an essential tool for design firms, ad agencies, magazines, newspapers, book publishers, and freelance designers around the world. In this course, instructor David Blatner presents…
In this on-going series, I will be modelling and UV unwrapping various Pack Designs from the โPACKAGING & DIELINES, THE DESIGNERโS BOOK OF PACKAGING DIELINES, Volumes 1…
11. Introduction to Sketching the Costumed Figure Charles goes over the mediums he uses for sketching and demonstrates a fountain pen and a charcoal pencil techniques. 12.…
Shading Techniques part one Shading Techniques I is the first course in a series that revolves around learning the foundational techniques behind texturing and shading. The workflows…
L-systems offer a way to procedurally model geometry. If you’ve ever wanted to create foliage, complex fractal geometry, or spline-based models from scratch, then L-systems offers you…
Is this course right for me : If you are a complete beginner looking for a course which teaches you how to create a real time game…
This comprehensive tutorial is like Two PRO Tutorials in One. Rob Gimm takes you through the entire photographic process, then Aaron takes you through Lightroom and Photoshop…
Modeling I is designed to help you get started with modeling in Houdini. Like always, we’ll take a hands-on approach to learning things by creating each item…
In this course, you will learn the complete process of creating a professional full body character that is ready for movies or for game cinematics. We will…