Welcome to Digital Art Fundamentals! This course is your gateway into the world of digital painting, providing the foundational education you need to create beautiful art. Whether…
In this course, you’ll learn how to navigate the Unity game engine and add sounds to bring your scenes to life. Each section covers a fundamental aspect…
In this course on designing a film-quality fish bust with ZBrush and KeyShot, we will begin with a basic mesh and transform it into a unique, high-quality…
In this course, we’ll explore what is truly frightening and how to evoke fear for creative brainstorming. Drawing inspiration from other horror artists and disturbing imagery, we’ll…
Welcome to my Unreal Shader series! During this course, I will show you, step by step, how to create an Automatic Landscape Shader. You’ll learn how to…
In this course, you will learn how to build a Tekken-style fighting game using Unity Game Engine, similar to popular titles such as Street Fighter, Mortal Kombat,…
This is a comprehensive tutorial covering the complete process of modeling, unwrapping, sculpting, texturing, and rendering an Axe & Dagger. It’s recommended to have basic knowledge of…
In this tutorial, you will learn how to sketch, model, texture, and prepare a sword and altar for rendering using Blender, 3DCoat, Photoshop, and Sketchfab. Topics covered…
This course is exactly what you need and have been looking for. It’s comprehensive and will teach you everything you need to start your journey towards designing…
From gaining a basic understanding of style frames to mastering trendy visual directing methods, learn systematically and delve into engaging storytelling know-how that I have prepared for…
From essential theories that are easy to overlook, to efficient practical processes, Pro Illustrator Honey provides tips all at once! Before diving into drawing, let’s start with:…
Use Clip Studio to master the basics of character face drawing and deepen your skills. The most important aspect of character illustrations is the face! Mastering the…