The 5 most important lessons: Understand fundamental and advanced techniques of sculpting realistic clothing. Understand the variety of clothing folds. Learn how gravity, weight and material drastically…
Steve Lord is an award winning artist, and has been sculpting professionally since the age of 19. He has done work for Franklin Mint, Danbury Mint, Rhythm…
Learn to create a world for film with Emmy-winning VFX Supervisor/Director Jabbar Raisani (GAME OF THRONES, PREDATORS, MACHETE) & Production Designer/Creature Artist Eddie Yang (AVATAR, IRON MAN,…
Thoroughly understand the character creation process from start to finish. Effectively transfer 2D costume concepts to highly detailed 3D models. Efficiently retopologize, UV, and texture characters for…
Master ZBrush character designer Josh Herman (THE AVENGERS, LIFE OF PI, IRON MAN 3) takes you through his process for translating a 2D Photoshop design – in…
Follow master character designer, Cesar Dacol Jr., on an introductory journey through ZBrush, a powerful digital sculpting tool that combines 3D modeling, texturing & painting. For absolute…
Learn ZBrush sculpture techniques with concept designer, master sculptor, and art teacher John Mahoney, including how to use DynaMesh and a host of virtual sculpting techniques to…
In this lesson, Animator & Visual Effects Artist, award-winning special visual effects cameraman, author, and all-around genius, Mark Sawicki, shows you how to work with Stop Motion…
Learn how to sculpt a 1:6 scale, hyper-realistic, Super Sculpey human head with world-renowned concept designer and master sculptor Jordu Schell (Avatar, 300, Hellboy). Tiny, translucent, and…
Renowned character sculptor Jordu Schell (AVATAR, HELLBOY, MEN IN BLACK III) teaches you to sculpt a human figure in clay. Along the way, he shares a wealth…
Creature FX artist & master monster maker, Casey Love (PREDATORS, AVP:REQUIEM, MEN IN BLACK 3) teaches you how to quickly sculpt a rough creature maquette in WED…
Master creature designer Jordu Schell (AVATAR, 300, HELLBOY) shares his monster maquette sculpture techniques, including armature making, dynamic posing, roughing out forms and character finishing. Whether you’re…