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Modeling and Texturing Foliage for Games in 3ds Max & Unreal

Release date:2016, September 8

Author:3dmotive LLC

Skill level:Beginner

Language:English

Exercise files:No

This in-depth tutorial covers everything you need to know about creating foliage! We’ll show how to make realistic looking grass, branches, and a full tree from the ground up! Then, we’ll head into UDK and setup a master shader with parameters that can be easily tweaked, as well as make your leaves and grass move in the wind! If you’ve ever wanted to master the ins-and-outs of creating foliage for your games, this is the course for you!

Watch online or Download for Free

1_Modeling and Texturing Trees and Foliage in 3ds max
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2_Working with Foliage and Materials in UDK
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[Udemy] Modeling and Texturing Foliage for Games in 3ds Max & Unreal_Subtitles.7z


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