Modeling and Texturing Foliage for Games in 3ds Max & Unreal
Release date:2016, September 8
Author:3dmotive LLC
Skill level:Beginner
Language:English
Exercise files:No
This in-depth tutorial covers everything you need to know about creating foliage! We’ll show how to make realistic looking grass, branches, and a full tree from the ground up! Then, we’ll head into UDK and setup a master shader with parameters that can be easily tweaked, as well as make your leaves and grass move in the wind! If you’ve ever wanted to master the ins-and-outs of creating foliage for your games, this is the course for you!