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Game development foundations – Game related math

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Release date:2017, May 4

Duration:00 h 46 m

Author:Jesse Freeman

Skill level:Beginner

Language:English

Exercise files:Yes

Learn the foundation of game development through understanding game-related math in our LinkedIn course, “Game Development Foundations – Game-related Math.” This course is designed for beginners in game development and covers key mathematical concepts and techniques that are essential for creating interactive and engaging games.

Throughout the course, you will be introduced to various mathematical concepts such as vectors, matrices, and trigonometry and learn how to apply them in game development. We will also cover collision detection, physics simulations, and 2D and 3D transformations.

Our experienced instructors will provide step-by-step guidance and hands-on exercises to help you understand and practice the concepts covered in the course. By the end of the course, you will have a solid understanding of game-related math and be able to apply it to your own game development projects.

Whether you’re a beginner looking to start a career in game development, or an experienced developer looking to brush up on your math skills, this course is perfect for you. Enroll now and take the first step in mastering the math behind game development.

In this course, you will learn about the mathematical concepts and techniques that are commonly used in game development. The course is designed for game developers and focuses on beginner-level math, using JavaScript in examples. The course covers three main topics – layout, collision, and formulas. You will learn about grids and collision detection, as well as useful formulas that you can apply to various problems in game development. You will learn to center objects, work with grids, and calculate point collisions, rectangle collisions, and distance between two points. Additionally, you will learn formulas for calculating health and experience. By the end of the course, you will have a solid understanding of basic math skills that can be applied to any game development project.

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1 Comments

  1. You have mislabeled specific video files and misplaced one.

    (03 centering objects) is really a video for using the exercise files
    (04 horizontal and vertical layout) this really (03 centering objects)

    * The subs for the are also incorrect

    You have forgotten the actual (04 horizontal and vertical layout) video.

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