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Level Management in Unity by Wilmer Lin

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Release date:2020, March 5

Author:Wilmer Lin

Skill level:Beginner

Language:English

Exercise files:Yes

Are you ready to level up your game dev skills?

In this course, we will:

start with simple demo Unity project and add a front-end menu system

learn techniques for building reusable UI components and transitions in-between Unity scenes

learn the fundamentals of saving and loading persistent data locally from your application

create C# scripts line-by-line and learn how to architect game components cleanly and logically

Level up your Unity skills!

learn the Singleton design pattern

use statics and Generics to avoid repetitious code

explore PlayerPrefs and JsonUtility to save and load data

Level Management
Level Management
Table of Contents

Build a scalable, re-usable Menu system from scratch.
Save and load persistent data to and from your Unity application.
Master Generics and the Singleton design pattern.

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4 Comments

  1. can u please upload this course : Make an Assassins GO Board Game in Unity

    https://www.udemy.com/course/make-an-assassins-go-board-game-in-unity/

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