Learning 3D Graphics on the Web with Three.js
Release date:2017, July 30
Duration:02 h 51 m
Author:Engin Arslan
Skill level:Intermediate
Language:English
Exercise files:Yes
About this video
WebGL is a low-level JavaScript API that enables creation and display of 3D content inside the browser using the GPU. Three.js is a high-level library that is built on top of WebGL. With the inevitable rise of VR and AR, 3D is bound to become a larger part of our lives and three.js makes creation of this content very easy. You need to run a simple server for local development purposes when working with Three.js to be able to load assets from your hard drive into the browser. Python offers a very simple way of starting up a server. You could also use third-party solutions like live-server, which automatically refreshes the browser when the sourced files change.
Transcript
– [Narrator] WebGL is a low level JavaScript API…that enables creation and display of 3D content…inside the browser using the GPU.…It’s supported by every modem browser out there,…except for some older versions of IE and Android browser.…Unfortunately, since WebGL is a low-level API,…it can be a bit hard and tedious to use.…You need to write hundreds of lines of codes…to even perform even the simplest tasks.…Three.js on the other hand is an open-source JavaScript…library that abstracts away the complexity of WebGL…and allows us to create real-time 3D content…in a much easier manner.…
In this course, we will be learning…about this amazing technology.…Three.js have been around for a while…and have a great support and community behind it.…Visiting the Three.js website, you can check out the links…on the main page and see the amazing body of work…created using this library.…I will just quickly show you three of my favorites.…Here is a 3D data visualization…that displays the global oil imports and exports…for various countries.…
Can you get any GSAP courses? or generally more Javascript courses?