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Learn Cinema 4d From Scratch – From Beginner To Advanced

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Release date:2023, July

Duration:07 h 28 m

Author:Ag Motion Designs

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to “Learn Cinema 4D From Scratch: From Beginner to Advanced,” your comprehensive guide to mastering the powerful 3D modeling and animation software Cinema 4D. Whether you’re a complete beginner or have some experience with 3D design, this course will take you on a transformative journey, equipping you with the skills and knowledge to create stunning visual effects and captivating animations.

This course’ll start with the basics, ensuring a solid foundation in Cinema 4D. You’ll become familiar with the interface, navigation, and essential tools, gaining confidence as you navigate the software effortlessly. Through hands-on exercises and practical examples, you’ll gradually build your expertise, enabling you to create intricate 3D models and breathe life into them with realistic animations.

As you progress, you’ll explore various topics, including modeling, texturing, Animation, lighting, and rendering. You’ll dive into the intricacies of creating complex shapes, manipulating polygons, and employing advanced techniques to achieve precise details in your models. We’ll also cover material creation and texture mapping, allowing you to add depth and realism to your designs.

At the End of this course, you will create 1 Robot Animation, Text Animation, Looping Animation, and Logo Animation By yourself. So get ready to dive into this 3d world of cinema 4d.

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01 – Introduction

01 – Introduction

02 – 01 Introduction To The User Interface

02 – 01 Introduction to the user interface
03 – 02 Navigation and views

03 – 02 Parametric Objects

04 – 01 Object And Attribute Manager
05 – 02 Object properties
06 – 03 Movement of an objects
07 – 04 Parenting objects
08 – 05 Null Objects
09 – 06 Dining table

04 – 03 Editable Objects

10 – 01 Editable Object
11 – 02 Enable Axis
12 – 03 Phong Tag
13 – 04 Selection Tools
14 – 05 Line Cut
15 – 06 Plane Cut and Loop Cut
16 – 07 Extrude And Inner Extrude
17 – 08 Bevel

05 – 04 Splines

18 – 01 Editable Splines
19 – 02 Parametric Splines
20 – 03 How To Import Slies
21 – 04 Subdivision Surface
22 – 05 Lathe
23 – 06 Sweep
24 – 07 Extrude
25 – 08 Loft
26 – 09 Bezier

06 – 05 Deformers

27 – 01 Bend
28 – 02 Concept Of Falloff
29 – 03 Bulge Shear Taper Twist
30 – 04 Multiple Deformer To One Object
31 – 05 FFD
32 – 06 Warp And Spline Warp
33 – 07 Bevel
34 – 08 Collision
35 – 09 Explosion Fx
36 – 10 Explosion
37 – 11 Formula
38 – 12 Melt
39 – 13 Shatter

07 – 06 Instance Object

40 – 01 Array
41 – 02 Atom Array
42 – 03 Boole
43 – 04 Spline Mask
44 – 05 Metal Ball
45 – 06 Symmetry
46 – 07 Cloner
47 – 08 Volume Builder And Volume Mesher

08 – 07 Robot Modeling

48 – 01 Robot Modeling Part 1
49 – 02 Robot Modeling Part 2
50 – 03 Robot Modeling Part 3
51 – 04 Robot Modeling Part 4
52 – 05 Robot Modeling Part 5

09 – 08 Lights

53 – 01 omni
54 – 02 Area
55 – 03 Spot And Target Light
56 – 04 Visible And Volumetric Light

10 – 09 Robot Lighting

57 – 01 Robot Lighting

11 – 10 Materials

58 – 01 Applying Materials
59 – 02 Color Channels
60 – 03 Gradient And Noise
61 – 04 Luminance Channel
62 – 05 Reflectance
63 – 06 Transparency
64 – 07 Glow
65 – 08 Bump and Displacement

12 – 11 Adding Materials To The Robot Model

66 – 01 Adding Materials To The Robot Model

13 – 12 Animation And Keyframes

67 – 01 Timeline And Keyframes
68 – 02 F Curve
69 – 03 Timeline Dopesheet
70 – 04 Bouncing Ball Animation

14 – 13 Animation Of Robot

71 – 01 Animation Of Robot

15 – 14 Dynamics

72 – 01 Rigid Body And Collider Body
73 – 02 Gravity Time Scale Density
74 – 03 Custom Velocity

16 – 15 Adding Dynamics In Our Robot Scean

75 – 01 Adding Dynamics In Our Robot Scean

17 – 16 Emitter

76 – 01 Emitter
77 – 02 Forces
78 – 03 Dynamics

18 – 17 MoGraph

79 – 01 Effectors
80 – 02 Formula Push Apart and Random Effector
81 – 03 Shader And Step
82 – 04 Fracture
83 – 05 Voronoi Fracture
84 – 06 Voronoi Fracture Dynamics
85 – 07 Tracer
86 – 08 MoText

19 – 18 Camera

87 – 01 Camera
88 – 02 Target Camera
89 – 03 Depth Of Field
90 – 04 Protection Tag
91 – 05 Align To Spline Tag

20 – 19 Render Settings

92 – 01 Render Settings

21 – 20 Text Animation

93 – 01 Text Animation 1 Part 1
94 – 02 Text Animation 1 Part 2

22 – 21 Logo Animation

95 – 01 Adidas Logo Animation Part 1
96 – 02 Adidas Logo Animation Part 2

23 – 22 Looping Animation

97 – 01 Looping Animation Part 1
98 – 02 Looping Animation Part 2

[Udemy] Learn Cinema 4d From Scratch – From Beginner To Advanced_Subtitles.7z


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