GameDev (Blender 2.83, Substance Painter – Russian, Eng sub)
Release date:2020
Duration:23 h 59 m
Author:Pavel Golybev
Skill level:Beginner
Language:Russian
Exercise files:Yes
This course offers a complete cycle of creating a game model of a Robo-Mechanism using Blender and Substance Painter. It includes creating and optimizing the polygonal mesh of the model for improved performance in game engines, as well as baking all the main texture maps and creating final presentation renders that meet the requirements of the professional game industry. With this course, you will be able to get all the necessary answers to your questions in one source, avoiding the need to search for information bit by bit on the internet.