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Introduction to Maya 2019 – Eric Keller

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Release date:2019, August

Duration:10 h 10 m

Author:Eric Keller

Skill level:Beginner

Language:English

Exercise files:Yes

Maya is the leading 3D Application in the game, visual effects, commercial, and broadcast industries. Maya’s feature-rich toolset expands with every version and has been reorganized in this latest release. Whether you are new to using a 3D Computer Graphics package, are migrating from another 3D application or you are an experienced user who wants to see the newest features in action, the demonstrations in each chapter of this title will bring you up to speed on Maya 2019.

Veteran visual effects artist and instructor, Eric Keller, takes Maya through the paces giving you in-depth descriptions of the interface and tools. Special emphasis is placed on modeling, texturing, lighting, and rendering while the demonstrations illustrate how the tools are best used in a professional workflow. The video series uses a project-based approach to introduce Maya workspaces, the Arnold rendering plug-in, instancing with MASH, setting up UVs and animation using the graph editor and animation layers. The project files included in this series can be used to follow along with the lectures or for your own deconstruction. In addition to exploring Maya’s powerful toolset, you will also learn how to optimize your workflow through interface customization.

Table of Contents

00. Preview
01. Introduction
02. Maya Projects and Interface
03. Viewport Display and Grid Options
04. Maya Toolbox — Part 1
05. Maya Toolbox — Part 2
06. The Outliner
07. The Channel Box
08. Display Layers
09. The Attribute Editor
10. The Node Editor
11. Maya Shelves
12. NURBS and Polygons
13. Polygon Modeling Basics — Part 1
14. Polygon Modeling Basics — Part 2
15. Polygon Modeling Basics — Part 3
16. Modeling Toolkit
17. Maya Sculpting Brushes
18. Duplication and Pivot Points
19. Retopology with Quad Draw
20. Maya Curves
21. Deformer Basics
22. UV Texture Editor
23. Texture Map Basics
24. Hypershade
25. Arnold Standard Material
26. Cameras
27. Lighting with Arnold Basics
28. Animating with the Graph Editor
29. Using MASH for Instancing
30. Batch Render Settings
31. Custom Marking Menus
32. Conclusion

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15 Comments

    • around 3 weeks. Server is quite busy now. A lot of stuff coming ).
      You can watch it before converting just ignore warning message and click the “play” button in the player window.

  1. hello, some files are not working. can you plz upload it again????

    01 introduction
    02maya projects and interface
    (not working)

    thanks

  2. Hey strawberry,
    I have just finished this. All files are working. Thank you very much for this perfect course. can you upload this one from gnomon workshop please:

    EXTERIOR SCENE DEVELOPMENT WITH ADRIEN VALLECILLA

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