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Human – Realistic Portrait Creation With Blender by CG Cookie

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Release date:2021

Author:CG Cookie

Skill level:Beginner

Language:English

Exercise files:Yes

Achieving photorealistic 3D faces is among the most coveted skills in computer graphics
Just look at the curated community page or trending page of ArtStation’s “Digital 3D” category and count the number of realistic portrait and character renders.

Whether for movie VFX, video games, NFTs, or simply for the love of the craft, realistic portraiture is a worthwhile and deeply rewarding pursuit.

Portraits are hard, though. Like, really hard, right?
There’s no sugar-coating it: yes, portraiture is challenging.

However, like every creative process in Blender, creating a life-like human face can be learned. (And it has nothing to do with talent, by the way.)

HUMAN is here to prove that you, too, can create realistic human faces with Blender
HUMAN is a deep-dive course into the process of portraiture. In five chapters, I lift the veil on all of the workflows, tricks, decision-making and pitfalls that I encountered on the way – and I keep nothing hidden.

If you follow along and put in the practice, the results will blow your mind.
Much more than just a step-by-step recipe, this course is a journey into my creative process. In HUMAN, you will witness the entire journey from the default cube to fully-detailed photo-realistic portrait.

Together, we will explore the depth of Blender’s capability!

What skill level is this course for?
From the beginning, I designed this course with all skill levels in mind. However due to the advanced nature of this subject, an intermediate level of experience is optimal.

If you’re new to Blender, want to brush up your skills, or perhaps switching to Blender from another 3D app – we’re offering a bundled purchase. The videos included in the Course Bundle will get you up to speed and ready – not only for HUMAN, but for any Blender project.

Watch online or Download for Free

HUMAN_chapter_01
C01L00_intro-forming-human-head
C01L01_planes-of-the-head-01
C01L02_planes-of-the-head-02
C01L03_planes-of-the-head-03
C01L04_planes-of-the-head-04
C01L05_facial-features-mouth
C01L06_facial-features-nose
C01L07_facial-features-eye
C01L08_facial-features-ear
C01L09_facial-features-neck
C01L10_facial-feature-swap
C01L11_facial-context-gender
C01L12_facial-context-age-child
C01L13_facial-context-weight
C01L14_facial-context-age-elderly
C01L15_facial-context-ethnicity
C01L16_facial-assemetry

HUMAN_chapter_02
C02L00_intro-to-modeling-and-detailing
C02L01_retopo-mouth
C02L02_retopo-nose
C02L03_retopo-eye
C02L04_retopo-scalp
C02L05_retopo-ear
C02L06_retopo-neck
C02L07_transition-to-multires
C02L08_upres-retopo
C02L09_pore-detail-overview
C02L10_stamp-setup
C02L11_initial-pore-pass
C02L12_helpful-shapekey
C02L13_detailing-eyes
C02L14_detailing-lips
C02L15_detailing-imperfections
C02L16_detailing-ears
C02L17_wrinkles
C02L18_pore-depth-testing
C02L19_modeling-eyes
C02L20_modeling-glasses
C02L21_modeling-clothing-pattern
C02L22_clothing-sim-1
C02L23_clothing-sim-2
C02L24_clothing-finalization
C02L25_clothing-sculpt-accents

HUMAN_chapter_03
C03L00_intro-to-textures-materials
C03L01_laying-out-head-UVs
C03L02_map-baking-I
C03L03_map-baking-II
C03L04_skin-color-overview
C03L05_painting-skin-color-base
C03L06_working-light-setup
C03L07_blockout-skin-material-I
C03L08_blockout-skin-material-II
C03L09_eye-material-sclera
C03L10_eye-material-iris
C03L11_eye-meniscus
C03L12_eyelashes
C03L13_eye-tweaks
C03L14_eyebrows
C03L15_skin-color-upgrade
C03L16_specular-reflection-variance
C03L17_micro-skin-details
C03L18_face-zones
C03L19_skin-blemishes
C03L20_hoodie-material
C03L21_hoodie-fuzz
C03L22_hoodie-strings
C03L23_glasses-lens-material
C03L24_glasses-frame-material

HUMAN_chapter_04
C04L00_intro-to-hair
C04L01_case-for-vellus
C04L02_vellus-hairs
C04L03_beard-groom
C04L04_beard-refine
C04L05_scalp-hair-groom
C04L06_scalp-hair-refine
C04L07_scalp-hair-refine-II
C04L08_hoodie-fuzz-refine

HUMAN_chapter_05
C05L00_intro-to-lighting-presentation
C05L01_3-point-lighting
C05L02_loop-lighting
C05L03_butterfly-clamshell-lighting
C05L04_rembrandt-lighting
C05L05_split-cross-lighting
C05L06_back-lighting
C05L07_final-asset-tweaks
C05L08_scene-lighting-A
C05L09_scene-lighting-B
C05L10_scene-lighting-C
C05L11_3-tips-tricks

[Blendermarket] Human – Realistic Portrait Creation With Blender by CG Cookie.7z.001
[Blendermarket] Human – Realistic Portrait Creation With Blender by CG Cookie.7z.002
[Blendermarket] Human – Realistic Portrait Creation With Blender by CG Cookie.7z.003
[Blendermarket] Human – Realistic Portrait Creation With Blender by CG Cookie_Subtitles.7z


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28 Comments

  1. please upload these courses from Wingfox
    https://www.wingfox.com/c/8596
    https://www.wingfox.com/f/f-8603/

    Thank you

  2. Will you please upload the workshop hosted by collen bary and will St John it’s on the website of willstjohn( www.willstjohn.com) “the three stages of painting ”
    I will be very grateful 🙏

  3. Will you please upload the painting workshop hosted by collen barn and willst jhon available on (www.willstjohn.com) I will be very grateful 🙏

  4. Human – Realistic Portrait Creation With Blender by CG Cookie ..hey thanks for the course but zip has been corrupted plz replace thanks

  5. Hi Strawberry, files bigger than 100 MB, even less than, are not being downloaded. When 100 mb is reached they stop and cannot be resumed from download. Is it new rules from Mediacloud? There’re a lot of files here, like exercise files for example, which are very important, bigger than that. Saludos…

  6. Hi again Strawberry,
    After verifying, it’s working over 100MB now but with another problem: if you get a network error downloading, and you click on the “Resume” button, download will begin at 0 MB and you will get the same error again and again.
    Cheers,
    Alex

    (by the way, thank you for all the effort and generosity deployed in this space)

  7. Hello again Strawberry,
    After googling a little, I found that the problem is that after the last server upgrade, it is not allowing now download’s resuming, which means that if we have a server error (little stop) after some downloaded megas, the server is not retaining the info and the resume will fail.
    Is it going to stay like this from the server part? (resume = nil)

  8. I found the solution to opening the .001 files:

    1. Move all the split ZIP files into the same directory if they aren’t in the same location already.

    2. Launch WinRAR/7zip, click the “File” menu and click “Open Archive.”

    3. Navigate to the directory where the split ZIP files are located, select the first file in the sequence (.001) and click “Open.”

    4. Select the file you wish to extract from the split ZIP files. You also can select entire folders or select multiple files by holding down the “Ctrl” key while clicking on files.

    5. Click the “Extract To” button at the top of the screen.

    6. Navigate to the location where you wish to save the files to and click the “OK” button.

  9. Seems like download and preview stopped working for all files related to this, but other tutorials download fine. Mediafile got DMCAd maybe? Unlucky timing got to chap3, thanks for providing that far anyway il see if it resolves with passed time.

  10. On further inspection it seems like i get the following error not just on this tutorial but some others too.. Quite weird i will report on a solution if i find one.

    Database Error:

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