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How to create 3D Game Assets

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Release date:2019, November

Duration:11 h 01 m

Author:Davide Prestino

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Modeling and texturing game assets
Follow the workflow of Davide Prestino

Requirements
Know the basics of Blender 2.8
Know the basics of 2d and 3d Software
Have installed Blender 2.8, Substance Painter (o demo), Treeit (free), Gimp (free), PureRef (free), DarkTable (Free)

Description
ATTENTION THIS COURSE IS FOR INTERMEDIATE USERS

You will learn to model assets for video games, in particular elements for the construction of a cemetery.
We will start from a simple tombstone, we will pass to the noble tombs and we will conclude with the contour elements, without neglecting the vegetation, the realization of the materials and their settings, a description of my way of working and how I organize my work.

Some points covered by this course:
Basic modeling
UV Mapping
Texture Paint
PBR Materials
Tree Generator

Who is the target audience?
The course is for average users who want to improve their workflow
Enviorment Design
Scenario Design
Level Design

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