HOU120 – Houdini Procedural Spline Modeling
Release date:2018, November 8
Author:ANDREW LOWELL
Skill level:Beginner
Language:English
Exercise files:Yes
Solid geometry foundations are the key to being an efficient junior artist, a solid mid-level artist, and diving into advanced setups as a senior. A good knowledge and understanding of proceduralism, vector math, rotation, and population, and look development will benefit any Houdini FX TD at any level.
This course will guide you through two procedural generation exercises of wasp nest formations. Starting from a thorough analysis of reference and a set of creative objectives, you will use Houdini’s proceduralism to produce a completely procedural as well as realistic end result.Techniques involved will use both low-level foundations and modern VDB and surfacing methods including:
Vops and VEX for vector math
Matrix and rotational operations
Distribution methods
Fracturing and surfacing
Geometry optimization
Efficient copy techniques
Terrain adaptation
Hi, could you please try to upload some Houdini courses from hipflask and the procedural modeling for production from cgmasters. Thank you 🙂