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Hardsurface modelling in maya 2022 by Nexttut

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Release date:2022, February

Author:Nexttut

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

  • Hard Surface Tools and Techniques
  • Subdivision workflow
  • Edgeflow control
  • Proper Topology
  • Material Setup
  • Studio Lightning
  • Rendering
  • Requirements

A basic understanding of the Maya interface is expected
You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)
You need to install a software called Puref to view the reference images. This software is free.

Description
Do you find it difficult to model hard surface objects inside of Maya? If that is the case then I welcome you to Hard surface Modelling in Maya 2022 course.

WHY SHOULD YOU LEARN FROM ME:
My name is Abraham Leal and I have 11 years of experience in the industry. I have been teaching 3D for the past 7 years while managing my own studio in Mexico.

BENEFITS:
By the end of this course,
You’ll be able to model hard surface objects inside of maya with proper topology and edge flow.
You will be able to tackle complex shapes and simplify them using the necessary workflow for subdivision modelling.
You will be able to create professional looking renders to present your hard surface models.

WHAT WILL I LEARN:

  • Hard Surface Tools and Techniques
  • Subdivision workflow
  • Edgeflow control
  • Proper Topology
  • Material Setup
  • Studio Lightning
  • Rendering

COURSE PROJECTS:
The project is divided into 6 chapters, the first chapter will serve as an introduction to the most important concepts and tools. The next chapters will each focus on common objects you might have to model while in a professional project. These projects will show specific elements and techniques that can be applied to a variety of props. At the end we will prepare renders for all of our objects and present them in a professional way.

IS THIS COURSE RIGHT FOR ME:
I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.
This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.

WHO IS NOT THE IDEAL STUDENT:
This course is for beginners and not for advance users. If you are looking for advanced complex hard surface modelling then this course is not for you.

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE:
A basic understanding of the Maya interface is expected
You should have Maya 2022 installed with its latest update along with Arnold (included in Maya)
You need a software called Pureref to view the reference images. This software is free.
Join me! And start creating amazing Hard Surface Models ready for production inside of Maya 2022

Who is the target audience?
I have designed this course for beginner level students who want to learn the proper way to model and create hard surface models inside of Maya.
This course is also designed for anyone who wants to polish their workflow and discover new ways to approach complex objects inside of Maya.

Watch online or Download for Free

Lecture 01- Introduction
Lecture 02- Project Setup
Lecture 03- Maya Basics
Lecture 04- Hard Surface Basics
Lecture 05- Edgeloops and Edgeflow
Lecture 06- Interlocking Edgeflow
Lecture 07- Setting up Image Planes
Lecture 08- Toaster Main Body
Lecture 09- Toaster Buttons
Lecture 10- Toaster Switch
Lecture 11- Toaster Top Part
Lecture 12- Toaster Inner Parts
Lecture 13- Toaster Back Compartment
Lecture 14- Toaster Logo
Lecture 15- GC Controller Setup
Lecture 16- GC Face Plate
Lecture 17- GC Sticks Area
Lecture 18- GC DPad Modelling
Lecture 19- GC Main Stick
Lecture 20- GC Handles Block In
Lecture 21- GC Buttons
Lecture 22- GC Finishing the Front Plate
Lecture 23- GC Back Plate Block In
Lecture 24- GC Back Triggers
Lecture 25- GC Final Details
Lecture 26- Camera Setup
Lecture 27- Camera Block In
Lecture 28- Camera Top Knobs
Lecture 29- Camera Option Knob
Lecture 30- Camera Extra Knobs
Lecture 31- Camera Strap Hooks
Lecture 32- Camera Lens
Lecture 33- Camera Lens Rings
Lecture 34- Camera Lens Focus
Lecture 35- Camera Viewfinder
Lecture 36- Camera Body pt1
Lecture 37- Camera Body pt2
Lecture 38- Camera Body pt3
Lecture 39- Camera Body pt4
Lecture 40- Camera Body pt5
Lecture 41- Camera Back Section pt1
Lecture 42- Camera Back Section pt2
Lecture 43- Camera Back Section pt3
Lecture 44- Camera Screen
Lecture 45- Camera Final Details
Lecture 46- Chainsaw BlockIn
Lecture 47- Chainsaw Chain Support
Lecture 48- Chainsaw Chain
Lecture 49- Chainsaw Cover
Lecture 50- Chainsaw Main Housing
Lecture 51- Chainsaw Housing Details
Lecture 52- Chainsaw Handle pt1
Lecture 53- Chainsaw Handle pt2
Lecture 54- Chainsaw Exhaust pt1
Lecture 55- Chainsaw Exhaust pt2
Lecture 56- Chainsaw Support
Lecture 57- Chainsaw Blade Interior
Lecture 58- Chainsaw Blade Spikes
Lecture 59- Chainsaw Engine
Lecture 60- Chainsaw Details
Lecture 61- Clay Render
Lecture 62- Arnold Materials
Lecture 63- Turntable Animations
Lecture 64- Final Words
[Udemy] Hardsurface modelling in maya 2022 by Nexttut.7z
[Udemy] Hardsurface modelling in maya 2022 by Nexttut_Subtitles.7z


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1 Comments

  1. Please upload this course “Game Animation Masterclass From 0 to 100”

    https://www.wingfox.com/c/8663_2670_14957

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