Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Forest Techniques Part 1 – Creating plants in Maya with Mentalray

/

Release date:2012, July

Duration:09 h 25 m

Author: Alex Alvarez

Skill level:Beginner

Language:English

Exercise files:Yes

In this title, Alex thoroughly covers how to create realistic plants using Maya, Paint Effects and Mental Ray. We begin by evaluating the default paint effects library and how to convert the strokes into renderable geometry with mia Materials. Using Physical Sun/Sky, we create more photorealistic renders through the creation of our own materials in a tonemapped workflow circumventing the default shaders created by Paint Effects. Everything necessary to create double sided shaders with realistic glossy reflections and translucency is demonstrated in detail. We look at mapping all relevant paramaters for more believable shaders via diffuse, bump, reflection and translucency, including how to organize UVs into tiles for variety in our leaf textures. We take an in-depth look at creating ivy with Paint Effects and the Ivy Generator tool and incorporate the discussed techniques for plants and ivy into a cliff scene. All relevant Paint Effects settings are then discussed so that we can create our own custom plant library, all of which culminates in a photorealistic forest trail. We create a variety of plants from scratch including ferns, ground cover clover, spider plants and more, demonstrating how to incorporate them into a complex environment.

Table of Contents

00. Preview
01. Paint Effects Introduction
02. Creating a PFX plant library
03. Converting to Polygons
04. miaMaterial & exposure, part 1
05. miaMaterial & exposure, part 2
06. Double-Sided materials
07. Randomizing Leaf Textures
08. Paint Effects Ivy
09. Ivy Generator StandAlone
10. Cliff: Integrating Plants into a Scene
11. Custom Plants: Bush, part 1
12. Custom Plants: Bush, part 2
13. Forest Path Overview
14. Spider Plants
15. Leafy Fronds
16. Ground Cover: Clover
17. Fern, method A
18. Fern, method B
19. Conclusion

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

Leave a Comment

Your email address will not be published. Required fields are marked *