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Female Character Creation in Zbrush

Release date:2019, July

Author: Nexttut Education Pvt.Ltd.

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?
Sculpt female body and face
Making the hair with Fibermesh
Create, adjust and sculpt clothes and gears
Making a sword and dagger
Poly paint and pose the character for presentation
Rendering Passes and compositing in Photoshop

Requirements
You should know Zbrush basics.
You should know Photoshop basics.

Description
Do you have problems modelling female anatomy, face and hair?
Do you want to learn how to make a realistic high poly model, leather, clothes, weapons and everything only in Zbrush, fast and efficient?
Then I welcome you to Nexttut education’s Female character creation in zbrush course.

INSTRUCTOR:
My name is Nikolay and i am a 3D character artist for games for about 10 years now. I have worked for numerous games and currently work for one of the world’s most famous game companies – Gameloft.

GOAL OF THE COURSE:
By the end of this course, you’ll be able to model good looking female characters with clothing, accessories and weapons in Zbrush from start to finish.

YOU WILL LEARN:
Sculpting the female head
Sculpting the female body
Refining the head and body with skin detail
Making the 3D sketch of the whole model
Making clothes and belts
Making a sword and dagger
Making the hair with fibermesh
Making the eyelashes with tubes
Polypaint the character
Posing the character
Rendering the character with passes
Composing a final render in Photoshop

We will start by spending 30 minutes to customize our workflow in Zbrush so we could work much faster and efficient. Then we will make the female head where i will explain what you should watch for in a female head modelling. Then we will make a placeholder hair, which will be good enough for more cartoon base render. Then we will make the teeth, and eyes from scratch. After that we will make the female body, again from sphere, following our concept. After we are done with our female body, we will start making 3D sketch of our model, to get the correct placement of all our accessories and clothes, this is a pretty important stage in the end of which we will have very good idea how our model will look when it’s finished.

Then it will be time to start extracting clothes, belts and other pieces of clothing. We will also make a brush which will make the placement of all those small metal parts like belt buckles, very easy and fast. After that we will start refining all those things that we have made, and the model will start to look pretty good. Then it will be time to do the dagger and the sword separately, and add them to the scene. Once we are happy with the overall look of our character i will show you how to make good hair with fibermesh in Zbrush. Finally we will pose the character, export render passes from Zbrush, and compose a final beauty render in Photoshop.

IDEAL STUDENTS:
I have designed this course for intermediate 3d modeling students, who wants to model beautiful looking production ready female characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.

The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making female anatomy, Hair, clothes and accessories.

WHO IS NOT THE IDEAL STUDENT:
This course is not designed for absolute Zbrush beginners, I expect you to have some sort of zbrush experience. But intermediate Zbrush users, and even professionals could learn a lot from the techniques and workflow I show in this course.

Who is the target audience?
Intermediate 3d modeling students, who wants to model beautiful looking production ready female characters for games but they struggle to get it because they don’t find a tutorial which is step by step, no fast forward, no skip and coming from a production artist who is doing this for years.
The course is also for artists who wants to speed up their workflow in Zbrush and improve their skill in making female anatomy, Hair, clothes and accessories.

Watch online or Download for Free

001. Female Character Creation in Z
002. Customizing Zbrush Interface
003. Make custom popup window in Zb
004. Starting the head from sphere
005. Adding eyeballs and more refin
006. Zremesher and Zremesh Guides b
007. Making eyes
008. Making teeth
009. Making placeholder hair Part 1
010. Making placeholder hair Part 2
011. Starting the body from sphere
012. Making the legs
013. Modeling the hand
014. Refining hands and remeshing t
015. Poly painting and Spotlight
016. Starting the 3D sketch
017. Modelling the boots
018. Making folds and belts Part 1
019. Making folds and belts Part 2
020. Refining the 3D sketch
021. Finishing the 3D sketch
022. Making the collar
023. Refining the shirt
024. Making bases for belts part 1
025. Making bases for belts part 2
026. Making the boots part 1
027. Making the boots part 2
028. Extracting elements on arms pa
029. Extracting elements on arms pa
030. Make the gloves
031. Making additional things
032. Making belts and buckles IMM b
033. Making the chain brush
034. Refining the pants
035. Making the poach
036. Refining the corset part 1
037. Refining the corset part 2
038. Refining the corset part 3
039. Refining the corset part 4
040. Refining the shirt part 1
041. Refining the shirt part 2
042. Refining the shirt part 3
043. Refining belts part 1
044. Refining belts part 2
045. Refining belts part 3
046. Refining belts on the arm part
047. Refining the belts on the arm
048. Refining the belt on the thigh
049. Shoelaces and right arm sleeve
050. Refining left hand armors part
051. Refining left hand armors part
052. Refining left arm armors part
053. Refining the sword holder part
054. Refining the sword holder part
055. Refining the shirt and the bag
056. Refining the gloves
057. Final clothes refinements
058. Making the knife part 1
059. Making the knife part 2
060. Making the sword part 1
061. Making the sword part 2
062. Making the sword part 3
063. Making the sword part 4
064. Making the pores
065. Making the hair part 1
066. Making the hair part 2
067. Making the hair part 3
068. Making the hair part 4
069. Making the eyelashes
070. Coloring and materials
071. Polypainting with masks
072. Making the pose
073. Making the render passes
074. Composing in Photoshop part 1
075. Composing in Photoshop part 2
076. Goodbye
project files.7z


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10 Comments

    • We didn’t think about starting a discord server for this website. I think the better alternative for requesting courses would be a forum board. For now, feel free to leave a comment on any page, we manually review all comments and trying to find every course our users have been requested.

  1. Hello .. there is a new tut from the same instructor named “Male Character Creation in Zbrush”
    here is the link to the page https://www.nexttut.com/p/male-character-creation-in-zbrush

  2. https://www.stanwinstonschool.com/

    I would love any of the courses from the stan winston school. Animatronics would be my top but all the sculpting and special effects art videos would be a plus. I haven’t been able to find them anywhere online if we’re taking requests lol.

    • We have these courses from that publisher:
      Stan Winston School – Creature design sculpture-techniques part 1 – Jordu Schell
      Stan Winston School – a Monster Movie – Part 1 – Traditional Techniques
      Stan Winston School – Production Design: The Process of Creating a World for Film
      Stan Winston School – Sculpting Techniques – Miniature Head Sculpting
      Stan Winston School – Basic Character Drawing
      Stan Winston School – How To Sculpt A Character Maquette – Human Anatomy
      Stan Winston School – Hybrid Characters
      Stan Winston School – Stop-Motion Character Performance
      Stan Winston School – How To Draw Monsters – Drawing Stan Winston Creatures
      Stan Winston School – Zbrush Character Design – Dynamic Thumbnail Techniques
      Stan Winston School – ZBrush Character Design – Dynamesh Sculpting Techniques
      Stan Winston School – How to Design Creatures – Sculpture to Photoshop
      Stan Winston School – Hybrid Character Design Practical to Digital
      Stan Winston School – Creature Design – Photoshop Character Rendering
      Stan Winston School – ZBrush Creature Sculpting

      Let me know if you need something from the list above.

  3. So basically, I have to download all 76 parts one by one 76 times or there is a way to download whole of it at a time? I can’t find it

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