Creating realistic garment in for games & realtime render. Complete process from modelling to texturing
Release date:2020
Author:Marianna Yakimova
Skill level:Beginner
Language:English
Exercise files:Yes
In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:
- modeling in MD,
- sculpting in Zbrush
- retopology in Maya
- texturing in Substance painter
In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.
Some hours ago it’s different tutorial what happened to lace clothes
fixed, my bad
When you take a week break and Strawberry & co uploads a BUNCH of new stuff! You guys work so hard 😀 <3
Hi, please upload these courses, it would really make my day, thank you 🙂
https://www.21-draw.com/course/environment-design/
https://www.21-draw.com/course/character-design/
https://www.21-draw.com/course/anatomy-gesture/
Please upload some yiihuu animation in unreal engine courses.. Any whatever you find
Thank you!