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Creating realistic garment in for games & realtime render. Complete process from modelling to texturing

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Release date:2020

Author:Marianna Yakimova

Skill level:Beginner

Language:English

Exercise files:Yes

In this video I combined 4 previous videos to demonstrate the whole process to create a cloth asset for games or real-time render presentation. I will guide you and explain methods used to model an outfit in Marvelous Designer, sculpting in Zbrush, retop in Maya, texturing in Substance painter. Video has a written explanation with easy follow.
Topics covered:

  • modeling in MD,
  • sculpting in Zbrush
  • retopology in Maya
  • texturing in Substance painter

In this video I will showcase creating an outfit asset from start to finish!
As a bonus included a pack of custom created stencils.

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6 Comments

  1. Hi, please upload these courses, it would really make my day, thank you 🙂

    https://www.21-draw.com/course/environment-design/
    https://www.21-draw.com/course/character-design/
    https://www.21-draw.com/course/anatomy-gesture/

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