Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views : Ad Clicks : Ad Views :
Oh Snap!

It looks like you're using an adblocker. Adblockers make us sad. We use ads to keep our content happy and free. If you like what we are doing please consider supporting us by whitelisting our website. You can report badly-behaved ads by clicking/tapping the nearby 'Advertisement' X text.

Create a SHMUP with Unity

/

Release date:2020, September 12

Author:Romi Fauzi

Skill level:Beginner

Language:English

Exercise files:Yes

In this course we will create a full Shoot Em Up game (Skyforce, Raiden) from scratch in Unity. You will learn about object oriented programming and have an overall better understanding of Unity C# API.

We will provide you with all the assets needed to create the game (including 3d models, audio), feel free to use these assets in your own games.

In this course we will discuss the concepts and advantages using Component Based Design, and also features such as Movement, Shooting Pattern, Curved Movement with Nodes, Scene Transitions, Saving and Loading, Uniyt’s Scriptable Objects, Coins & Human Rescue, also Medal Achievement, just like the one in Skyforce Games.

Basic knowledge in Unity API C# is required.

Who is the target audience?

Anyone who wants to learn how to make games

Indie game developers

Game Developers

Game enthusiasts

Unity developers

Watch online or Download for Free

01. Introduction
01. Introduction
02. Scripting Concept
03. Unity Project Setup

02. Game Play Programming
01. Player Movement
02. Temporary Pooling Setup
03. Scriptable Objects for Weapon Setup
04. Bullet Prefabs Setup
05. Shooting Script Setup
06. Health System pt. 1
07. Health System pt. 2 (Hit Effects)
08. Death System
09. Spawn Objects & Health Bar
10. Nodes Based Movement Setup
11. Nodes Based Movement Editor Scripting
12. Nodes Based Movement – Moving Objects
13. Nodes Based Movement – World to Local Position
14. Nodes Based Movement – Rotate Objects
15. Enemy Waves
16. Rotating Turret
17. Missile Turret
18. Auto Move
19. Designing Boss
20. Boss Movement
21. Human Rescue Setup
22. Pooling System Continued
24. Level Design Part 1
25. Level Design Part 2
26. Enemy Activator
27. Coin Setup
28. Camera Movement
29. Boss to Level Integration
30. Enemy Waves Integration
31. Laser Power Up
32. Mega Bomb
33. Shield Power Up
34. Player Missile

03. Menu & Data Management
01. Level Manager
02. Stats & Upgrades pt. 1
03. Stats & Upgrades pt. 2
04. Stats & Upgrades pt. 3
05. Upgrade Item Continued
06. Dialog System
07. Save System
08. Scene Loader Progress
09. Level Menu pt.1
10. Level Menu pt.2
11. UI Transitions
12. Finishing Up UI

04. Final Adjustment
01. Audio Setup
02. Touch Control
03. Power Up Menu
04. Applying Stats
05. Scoring System
06. Fixes and Final Builds
07. Level Unlocking

05. Bug Fixes
01. Bug Fixes pt.1
02. Bug Fixes pt. 2

[Udemy] Create a SHMUP with Unity_Subtitles.7z
[Udemy] Create a SHMUP with Unity.7z


Join us on
  Channel    and      Group

  • Facebook
  • Twitter
  • Google+
  • Linkedin
  • Pinterest

1 Comments

Leave a Comment

Your email address will not be published. Required fields are marked *