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Character Design for Games and Animation Vol 1 and 2

Release date:2021

Author: Cameron Scott Davis

Skill level:Beginner

Language:English

Exercise files:Yes

CHARACTER DESIGN FOR GAMES AND ANIMATION VOL. 1

CHARACTER DESIGN FOR GAMES AND ANIMATION VOL. 1
In this first of two titles, Cameron Davis discusses character design at its most fundamental. He begins with basic design theory, color and shape, and shows how to use them to visually tell a story with a character. Beginning with a loose story, Cameron takes you through his thought process when designing for games or animation. From brainstorming to loose sketching, reference gathering and silhouette studies, Cameron shows all the stages of ideation and ends with a finished line drawing that is ready for color.

CHARACTER DESIGN FOR GAMES AND ANIMATION VOL. 2

CHARACTER DESIGN FOR GAMES AND ANIMATION VOL. 2
In this second of two titles, Cameron Davis discusses how he brings a character to life by fleshing out the design in Adobe Photoshop®. Not merely coloring, the design continues to evolve in the digital stage. Cameron takes you step-by-step through this process, covering Photoshop techniques, color studies and color theory, and understanding the psychology of audience reaction.
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3 Comments

  1. Can you get this please –

    https://www.thegnomonworkshop.com/tutorials/creating-beatboards-for-pre-production

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