Skinning Essential Training
Release date:2019, March 14
Duration:02 h 07 m
Author:Carlo Sansonetti
Skill level:Beginner
Language:English
Exercise files:Yes
In this video series, you will learn about the various types of skinning techniques used in character rigging: Direct, Indirect, Rigid, and Smooth.
I will dedicate time to explaining and demonstrating the options available to you when using Rigid and Smooth Skinning. These videos will not only serve as a learning resource but also as a reference for future use.
Smooth Skinning is the most commonly used method in character rigging, but it can be challenging to master. Many people struggle to find an effective process for skinning, which is why I will share my own tried-and-tested process that I have developed over the years.
The knowledge and techniques presented in this course will benefit both game riggers and feature film riggers. Whether you are working on a video game or a blockbuster film, the information provided here will help you achieve high-quality skinning results for your characters.