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Aggregation – Rigid body Self Assembly

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Release date:2021, February

Duration:06 h 46 m

Author:Tim Van Helsdingen

Skill level:Beginner

Language:English

Exercise files:Yes

Welcome to Aggregation, my new course for intermediate to advanced level learners! In this 6.5-hour course, we will explore how to fracture and explode objects in Houdini, and then dynamically assemble them back together. It’s going to be EPIC!

Throughout this course, we won’t just cover the basic effect, but we’ll also build it up to a full production shot, covering all the necessary steps along the way. We’ll create amazing electricity effects, simulate smoke, learn how to light, render, and composite everything to achieve a polished final result.

Please note that this course requires a basic understanding of Houdini and VEX. While I will explain most things in detail, I expect you to have a fundamental knowledge of working with custom attributes and basic VEX concepts such as declaring attributes. If you are new to Houdini, I recommend checking out my Howdini101 course, the first few hours of which are free, to learn the absolute basics.

The software used in this course includes Houdini 18.5, Redshift 3 (you can use the demo version), and Blackmagic Fusion (or any other compositing application, although I will be demonstrating in Fusion). Get ready to dive into the exciting world of Aggregation and level up your Houdini skills!

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1 Comments

  1. please upload this is a very good course course but it seems expensive to get please i would appreciate if you can get this for the site
    👇🏻👇🏻
    https://www.cgcircuit.com/tutorial/auto-place-skeletons-in-any-character

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