This course will demonstrate a practical approach to in-game/real-time lighting within the context of a production pipeline. We will be working in Unreal Engine, as it is…
Category: Tutorials
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in…
Are you intimidated by drawing linework directly in Photoshop? The stylus is a challenging tool to master, even for pencil & paper veterans. To simplify the challenge,…
In this course you’ll learn the art of key frame cinematic illustration for films from Alex Mandradjiev. This course will consist of eight modules of on-demand lessons…
Learn all about Quixel Mixer, from interface to each type of layer. Quixel Mixer is a program from the Quixel suite of products that is currently free…
“The Ningyo” is an award-winning, 30-minute movie that will soon make its way to the big screen as a feature film. In this workshop, VFX Artist and…
Hey everyone this is Tim from Maxdepth.tv, and I’m happy to be back again with another great Houdini tutorial for you. This time around we will be…
This product showcases one of the ways I approach storytelling, it has a simplified theory which is explained in a separate video, a demo which is real…
Learn the fundamentals of creating 3D models In this course, students learn the fundamentals of creating 3D models with polygon geometry. Lectures delve into the various production…
Intro to Blender 2.8 for Game Art : In this course, Michael Kinsey gives a quick, working professional’s overview of Blender 2.8. With almost 10 years of…
This is a demo that explains the base behind inking, in theory and in practice. Some small tips and sugestions of though process, and it goes into…
The Industry Standard for Texturing Substance Painter and Substance Designer are excellent programs that are specifically made for texturing. Designer allows you to build complex procedural materials,…











