First part of courses pack from- 3dEx, which will guide you through Maya, Zbrush, Substance Painter.
Category: Gumroad
Achieving believable cinematic lighting can be challenging! Especially, when it involves tons of light sources your render time goes up and it becomes very difficult to make…
Yu Cheng is currently a concept artist and illustrator in the gaming industry. Since his entry into the gaming industry in 2006, he has worked as a…
The Complete Introduction to 2D Animation (ver 2018) Learn how to animate for any style of Hand Drawn Animation. The Complete Introduction to 2D Animation is a…
In this tutorial Sebastian Luca will talk about the rule of 3, which is a simple principle that you can incorporate in your design thinking. You can…
Includes Templates, final dimensions and a sample task just like you’d get if you were given an assignment from a client – Also contains every video I’ve…
In this tutorial Sebastian Luca will teach you how to make use of proportions to create interesting designs, Sebastian talks about the importance of hierarchy in design,…
A Fully Narrated Tutorial on how to effectively create modular assets which can be used to create large buildings. Step by Step tutorial covering how to create…
Learning how to model intricate and decorative shapes is a must for the environment artist, especially those working or aspiring to work on fantasy or sci-fi projects.…
In this step by step tutorial, I will be guiding you through the entire process of creating a fantasy weapon from start to finish. We will start…
Spotting your Weakness Video 1: When to let go of a painting. How to determine the next step in improvement. Video 2: Focusing on improving weakness in…
Creating wrinkles and folds are a lot of fun to make in Substance Designer! In this 4 part video tutorial we will go over how to create…











